#region Copyright & License Information /* * Copyright 2007-2018 The OpenRA Developers (see AUTHORS) * This file is part of OpenRA, which is free software. It is made * available to you under the terms of the GNU General Public License * as published by the Free Software Foundation, either version 3 of * the License, or (at your option) any later version. For more * information, see COPYING. */ #endregion using System; using OpenRA.Mods.Common.Effects; using OpenRA.Traits; namespace OpenRA.Mods.Common.Traits { class SmokeTrailWhenDamagedInfo : ITraitInfo, Requires { [Desc("Position relative to body")] public readonly WVec Offset = WVec.Zero; public readonly int Interval = 3; public readonly string Sprite = "smokey"; [SequenceReference("Sprite")] public readonly string Sequence = "idle"; public readonly string Palette = "effect"; public readonly DamageState MinDamage = DamageState.Heavy; public object Create(ActorInitializer init) { return new SmokeTrailWhenDamaged(init.Self, this); } } class SmokeTrailWhenDamaged : ITick { readonly SmokeTrailWhenDamagedInfo info; readonly BodyOrientation body; readonly int getFacing; int ticks; public SmokeTrailWhenDamaged(Actor self, SmokeTrailWhenDamagedInfo info) { this.info = info; body = self.Trait(); var facing = self.TraitOrDefault(); if (facing != null) getFacing = facing.Facing; else getFacing = 0; } void ITick.Tick(Actor self) { if (--ticks <= 0) { var position = self.CenterPosition; if (position.Z > 0 && self.GetDamageState() >= info.MinDamage && !self.World.FogObscures(self)) { var offset = info.Offset.Rotate(body.QuantizeOrientation(self, self.Orientation)); var pos = position + body.LocalToWorld(offset); self.World.AddFrameEndTask(w => w.Add(new SpriteEffect(pos, w, info.Sprite, info.Sequence, info.Palette, false, false, getFacing))); } ticks = info.Interval; } } } }