Player: PlayerResources: DefaultCash: 6000 ExternalCondition@AI: Condition: base-rebuilder ExternalCondition@AIDefense: Condition: defense-rebuilder BaseBuilderBotModule@campaign: RequiresCondition: base-rebuilder BuildingQueues: Building, Upgrade MinimumExcessPower: 0 MaximumExcessPower: 250 MaxBaseRadius: 40 ConstructionYardTypes: construction_yard RefineryTypes: refinery PowerTypes: wind_trap ProductionTypes: light_factory, heavy_factory, barracks SiloTypes: silo DefenseTypes: medium_gun_turret,large_gun_turret SellRefineryInterval: -1 BuildingLimits: barracks: 1 refinery: 1 outpost: 1 light_factory: 1 heavy_factory: 1 wind_trap: 8 silo: 1 BuildingFractions: wind_trap: 1 barracks: 1 refinery: 1 outpost: 1 light_factory: 1 heavy_factory: 1 BaseBuilderBotModule@defense: RequiresCondition: defense-rebuilder BuildingQueues: Building, Upgrade MinimumExcessPower: 0 MaximumExcessPower: 250 MaxBaseRadius: 40 ConstructionYardTypes: construction_yard RefineryTypes: refinery PowerTypes: wind_trap ProductionTypes: light_factory, heavy_factory, barracks SiloTypes: silo DefenseTypes: medium_gun_turret SellRefineryInterval: -1 BuildingLimits: barracks: 1 refinery: 1 outpost: 1 light_factory: 1 heavy_factory: 1 wind_trap: 8 silo: 1 medium_gun_turret: 4 BuildingFractions: wind_trap: 1 barracks: 1 refinery: 1 outpost: 1 light_factory: 1 heavy_factory: 1 medium_gun_turret: 1 World: LuaScript: Scripts: campaign.lua, utils.lua, harkonnen05.lua, harkonnen05-AI.lua MissionData: Briefing: briefing BriefingVideo: H_BR05_E.VQA MapOptions: TechLevel: medium ScriptLobbyDropdown@difficulty: ID: difficulty Label: dropdown-difficulty.label Description: dropdown-difficulty.description Values: easy: options-difficulty.easy normal: options-difficulty.normal hard: options-difficulty.hard Default: easy ^Palettes: IndexedPlayerPalette: PlayerIndex: Ordos Main Base: 175, 174, 173, 172, 171, 170, 169, 168, 167, 166, 165, 164, 163, 162, 161, 160 Ordos Small Base: 175, 174, 173, 172, 171, 170, 169, 168, 167, 166, 165, 164, 163, 162, 161, 160 FixedPlayerColorShift: BasePalette: player PlayerIndex: Ordos Main Base: 0.060, -0.275, 1, 0.32, 0.34 Ordos Small Base: 0.060, -0.275, 1, 0.32, 0.34 carryall.reinforce: Cargo: MaxWeight: 25 frigate: Aircraft: LandableTerrainTypes: Sand, Rock, Transition, Spice, SpiceSand, Dune, Concrete concreteb: Buildable: Prerequisites: ~disabled large_gun_turret: Buildable: Prerequisites: ~disabled research_centre: Buildable: Prerequisites: outpost, heavy_factory, upgrade.heavy missile_tank: Buildable: Prerequisites: ~heavy.missile_tank, upgrade.heavy, research_centre siege_tank: Buildable: Prerequisites: ~disabled mpsardaukar: Buildable: Prerequisites: ~disabled stealth_raider: Buildable: Prerequisites: ~disabled upgrade.conyard: Buildable: Prerequisites: ~disabled outpost: ExternalCondition@lua: Condition: modified Tooltip: RequiresCondition: !modified Tooltip@Modified: Name: actor-outpost-modified-name RequiresCondition: modified ShowOwnerRow: false