Player: PlayerResources: DefaultCash: 7000 ExternalCondition@AIMain: Condition: base-rebuilder ExternalCondition@AIMainWithDefense: Condition: defense-rebuilder BaseBuilderBotModule@MainBase: RequiresCondition: base-rebuilder BuildingQueues: Building, Upgrade MinimumExcessPower: 0 MaximumExcessPower: 250 MaxBaseRadius: 40 ConstructionYardTypes: construction_yard RefineryTypes: refinery PowerTypes: wind_trap ProductionTypes: light_factory, heavy_factory, barracks SiloTypes: silo DefenseTypes: medium_gun_turret,large_gun_turret SellRefineryInterval: -1 BuildingLimits: barracks: 1 refinery: 1 outpost: 1 light_factory: 1 heavy_factory: 1 high_tech_factory: 1 starport: 1 wind_trap: 7 silo: 1 BuildingFractions: wind_trap: 1 barracks: 1 starport: 1 refinery: 1 outpost: 1 light_factory: 1 heavy_factory: 1 high_tech_factory: 1 BaseBuilderBotModule@MainBaseWithDefence: RequiresCondition: defense-rebuilder BuildingQueues: Building, Upgrade MinimumExcessPower: 0 MaximumExcessPower: 250 MaxBaseRadius: 40 ConstructionYardTypes: construction_yard RefineryTypes: refinery PowerTypes: wind_trap ProductionTypes: light_factory, heavy_factory, barracks SiloTypes: silo DefenseTypes: medium_gun_turret,large_gun_turret PlaceDefenseTowardsEnemyChance: 50 SellRefineryInterval: -1 BuildingLimits: barracks: 1 refinery: 1 outpost: 1 light_factory: 1 heavy_factory: 1 high_tech_factory: 1 starport: 1 wind_trap: 7 silo: 1 medium_gun_turret: 4 large_gun_turret: 4 BuildingFractions: wind_trap: 1 barracks: 1 refinery: 1 outpost: 1 starport: 1 light_factory: 1 heavy_factory: 1 high_tech_factory: 1 medium_gun_turret: 1 large_gun_turret: 1 World: LuaScript: Scripts: campaign.lua, utils.lua, harkonnen07.lua, harkonnen07-AI.lua MissionData: Briefing: briefing BriefingVideo: H_BR07_E.VQA MapOptions: TechLevel: nopowers ScriptLobbyDropdown@difficulty: ID: difficulty Label: dropdown-difficulty.label Description: dropdown-difficulty.description Values: easy: options-difficulty.easy normal: options-difficulty.normal hard: options-difficulty.hard Default: easy ^Palettes: IndexedPlayerPalette: PlayerIndex: Atreides Main Base: 143, 142, 141, 140, 139, 138, 137, 136, 135, 134, 133, 132, 131, 130, 129, 128 Atreides Small Base: 143, 142, 141, 140, 139, 138, 137, 136, 135, 134, 133, 132, 131, 130, 129, 128 FixedPlayerColorShift: BasePalette: player PlayerIndex: Atreides Main Base: 0.274, -0.275, 1, 0.32, 0.34 Atreides Small Base: 0.274, -0.275, 1, 0.32, 0.34 carryall.reinforce: Cargo: MaxWeight: 10 combat_tank_a: Buildable: Prerequisites: ~heavy_factory, ~player.atreides combat_tank_h: Buildable: Prerequisites: ~heavy_factory, ~player.harkonnen combat_tank_a.starport: Buildable: Prerequisites: ~starport, ~player.atreides combat_tank_h.starport: Buildable: Prerequisites: ~starport, ~player.harkonnen sonic_tank: Buildable: Prerequisites: ~heavy_factory, research_centre, ~techlevel.high, ~player.atreides devastator: Buildable: Prerequisites: ~heavy_factory, research_centre, ~techlevel.high, ~player.harkonnen high_tech_factory: AirstrikePower: Prerequisites: upgrade.hightech upgrade.hightech: Buildable: Prerequisites: ~hightech.atreides palace: Buildable: Prerequisites: ~disabled sardaukar: Buildable: Prerequisites: ~barracks, ~player.corrino mpsardaukar: Buildable: Prerequisites: ~disabled grenadier: Buildable: Prerequisites: ~disabled thumper: Buildable: Prerequisites: ~disabled