Player: PlayerResources: DefaultCash: 7000 ExternalCondition@AIOrdos: Condition: base-rebuilder ExternalCondition@AIOrdosDefense: Condition: defense-rebuilder ExternalCondition@AIAtreides: Condition: base-rebuilder2 ExternalCondition@AIAtreidesDefense: Condition: defense-rebuilder2 BaseBuilderBotModule@Ordos: RequiresCondition: base-rebuilder BuildingQueues: Building, Upgrade MinimumExcessPower: 0 MaximumExcessPower: 250 MaxBaseRadius: 40 ConstructionYardTypes: construction_yard RefineryTypes: refinery PowerTypes: wind_trap ProductionTypes: light_factory, heavy_factory, barracks, starport SiloTypes: silo DefenseTypes: medium_gun_turret,large_gun_turret SellRefineryInterval: -1 BuildingLimits: barracks: 2 refinery: 1 outpost: 1 light_factory: 1 heavy_factory: 1 high_tech_factory: 1 starport: 1 wind_trap: 12 silo: 1 BuildingFractions: wind_trap: 1 barracks: 2 high_tech_factory: 1 starport: 1 refinery: 1 outpost: 1 light_factory: 1 heavy_factory: 1 BaseBuilderBotModule@OrdosDefnse: RequiresCondition: defense-rebuilder BuildingQueues: Building, Upgrade MinimumExcessPower: 0 MaximumExcessPower: 250 MaxBaseRadius: 40 ConstructionYardTypes: construction_yard RefineryTypes: refinery PowerTypes: wind_trap ProductionTypes: light_factory, heavy_factory, barracks, starport SiloTypes: silo DefenseTypes: medium_gun_turret,large_gun_turret SellRefineryInterval: -1 BuildingLimits: barracks: 2 refinery: 1 outpost: 1 light_factory: 1 heavy_factory: 1 wind_trap: 12 silo: 1 high_tech_factory: 1 starport: 1 medium_gun_turret: 8 large_gun_turret: 4 BuildingFractions: wind_trap: 1 barracks: 1 refinery: 1 outpost: 1 light_factory: 1 heavy_factory: 1 high_tech_factory: 1 starport: 1 medium_gun_turret: 6 large_gun_turret: 4 BaseBuilderBotModule@Atreides: RequiresCondition: base-rebuilder2 BuildingQueues: Building, Upgrade MinimumExcessPower: 0 MaximumExcessPower: 250 MaxBaseRadius: 40 ConstructionYardTypes: construction_yard RefineryTypes: refinery PowerTypes: wind_trap ProductionTypes: light_factory, heavy_factory, barracks, starport SiloTypes: silo DefenseTypes: medium_gun_turret,large_gun_turret SellRefineryInterval: -1 BuildingLimits: barracks: 2 refinery: 1 outpost: 1 light_factory: 1 heavy_factory: 1 high_tech_factory: 1 starport: 1 wind_trap: 12 silo: 1 BuildingFractions: wind_trap: 1 barracks: 1 high_tech_factory: 1 starport: 1 refinery: 1 outpost: 1 light_factory: 1 heavy_factory: 1 BaseBuilderBotModule@AtreidesDefense: RequiresCondition: defense-rebuilder2 BuildingQueues: Building, Upgrade MinimumExcessPower: 0 MaximumExcessPower: 250 MaxBaseRadius: 40 ConstructionYardTypes: construction_yard RefineryTypes: refinery PowerTypes: wind_trap ProductionTypes: light_factory, heavy_factory, barracks, starport SiloTypes: silo DefenseTypes: medium_gun_turret,large_gun_turret SellRefineryInterval: -1 BuildingLimits: barracks: 2 refinery: 1 outpost: 1 light_factory: 1 heavy_factory: 1 wind_trap: 9 silo: 1 high_tech_factory: 1 starport: 1 medium_gun_turret: 6 large_gun_turret: 6 BuildingFractions: wind_trap: 1 barracks: 1 refinery: 1 outpost: 1 light_factory: 1 heavy_factory: 1 high_tech_factory: 1 starport: 1 medium_gun_turret: 1 large_gun_turret: 1 World: LuaScript: Scripts: campaign.lua, utils.lua, harkonnen08.lua, harkonnen08-AI.lua MissionData: Briefing: briefing BriefingVideo: H_BR08_E.VQA MapOptions: TechLevel: unrestricted ScriptLobbyDropdown@difficulty: ID: difficulty Label: dropdown-difficulty.label Description: dropdown-difficulty.description Values: easy: options-difficulty.easy normal: options-difficulty.normal hard: options-difficulty.hard Default: easy ^Palettes: IndexedPlayerPalette: PlayerIndex: Ordos Aligned Atreides: 143, 142, 141, 140, 139, 138, 137, 136, 135, 134, 133, 132, 131, 130, 129, 128 Neutral Atreides: 143, 142, 141, 140, 139, 138, 137, 136, 135, 134, 133, 132, 131, 130, 129, 128 Ordos Aligned Mercenaries: 239, 238, 237, 236, 235, 234, 233, 232, 231, 230, 229, 228, 227, 226, 225, 224 Harkonnen Aligned Mercenaries: 239, 238, 237, 236, 235, 234, 233, 232, 231, 230, 229, 228, 227, 226, 225, 224 FixedPlayerColorShift: BasePalette: player PlayerIndex: Ordos Aligned Atreides: 0.274, -0.275, 1, 0.32, 0.34 Neutral Atreides: 0.274, -0.275, 1, 0.32, 0.34 Ordos Aligned Mercenaries: -0.219, 0.067, 1, 0.32, 0.34 Harkonnen Aligned Mercenaries: -0.219, 0.067, 1, 0.32, 0.34 carryall.reinforce: Cargo: MaxWeight: 10 frigate: Aircraft: LandableTerrainTypes: Sand, Rock, Transition, Spice, SpiceSand, Dune, Concrete mpsardaukar: Buildable: Prerequisites: ~disabled stealth_raider: Buildable: Prerequisites: ~disabled grenadier: Buildable: Prerequisites: ~disabled thumper: Buildable: Prerequisites: ~disabled