## ingame-observer.yaml label-economy-stats-harvesters-header = Harvesters label-economy-stats-derricks-header = Oil Derricks ## ingame-player.yaml button-command-bar-force-move = .tooltip = Force Move .tooltipdesc = Selected units will move to the desired location - Default activity for the target is suppressed - Vehicles will attempt to crush enemies at the target location - Helicopters will land at the target location - Chrono Tanks will teleport towards the target location Left-click icon then right-click on target. Hold <(Alt)> to activate temporarily while commanding units. button-command-bar-force-attack = .tooltip = Force Attack .tooltipdesc = Selected units will attack the targeted unit or location - Default activity for the target is suppressed - Allows targeting of own or ally forces - Long-range artillery units will always target the location, ignoring units and buildings Left-click icon then right-click on target. Hold <(Ctrl)> to activate temporarily while commanding units. button-command-bar-deploy = .tooltip = Deploy .tooltipdesc = Selected units will perform their default deploy activity - MCVs will unpack into a Construction Yard - Construction Yards will re-pack into a MCV - Transports will unload their passengers - Demolition Trucks and MAD Tanks will self-destruct - Minelayers will deploy a mine - Aircraft will return to base Acts immediately on selected units. button-top-buttons-beacon-tooltip = Place Beacon button-top-buttons-sell-tooltip = Sell button-top-buttons-power-tooltip = Power Down button-top-buttons-repair-tooltip = Repair button-production-types-building-tooltip = Buildings button-production-types-defense-tooltip = Defense button-production-types-infantry-tooltip = Infantry button-production-types-vehicle-tooltip = Vehicles button-production-types-aircraft-tooltip = Aircraft button-production-types-naval-tooltip = Naval