#region Copyright & License Information /* * Copyright 2007-2014 The OpenRA Developers (see AUTHORS) * This file is part of OpenRA, which is free software. It is made * available to you under the terms of the GNU General Public License * as published by the Free Software Foundation. For more information, * see COPYING. */ #endregion using System.Drawing; using System.Linq; using OpenRA.Mods.RA; using OpenRA.Mods.RA.Buildings; using OpenRA.Mods.RA.Widgets; using OpenRA.Traits; using OpenRA.Widgets; namespace OpenRA.Mods.D2k.Widgets.Logic { public class IngameChromeLogic { readonly Widget gameRoot; readonly Widget playerRoot; readonly World world; [ObjectCreator.UseCtor] public IngameChromeLogic(World world) { this.world = world; gameRoot = Ui.Root.Get("INGAME_ROOT"); playerRoot = gameRoot.Get("PLAYER_ROOT"); InitRootWidgets(); if (world.LocalPlayer == null) InitObserverWidgets(); else InitPlayerWidgets(); } void InitRootWidgets() { var cachedPause = false; Widget optionsBG = null; optionsBG = Game.LoadWidget(world, "INGAME_OPTIONS_BG", Ui.Root, new WidgetArgs { { "transient", false }, { "onExit", () => { optionsBG.Visible = false; if (world.LobbyInfo.IsSinglePlayer) world.SetPauseState(cachedPause); } } }); optionsBG.Visible = false; gameRoot.Get("INGAME_OPTIONS_BUTTON").OnClick = () => { optionsBG.Visible ^= true; if (optionsBG.Visible) { cachedPause = world.PredictedPaused; if (world.LobbyInfo.IsSinglePlayer) world.SetPauseState(true); } else world.SetPauseState(cachedPause); }; Game.LoadWidget(world, "CHAT_PANEL", gameRoot, new WidgetArgs()); } void InitObserverWidgets() { var observerWidgets = Game.LoadWidget(world, "OBSERVER_WIDGETS", playerRoot, new WidgetArgs()); Game.LoadWidget(world, "OBSERVER_STATS", observerWidgets, new WidgetArgs()); observerWidgets.Get("INGAME_STATS_BUTTON").OnClick = () => gameRoot.Get("OBSERVER_STATS").Visible ^= true; } enum RadarBinState { Closed, BinAnimating, RadarAnimating, Open }; void InitPlayerWidgets() { var playerWidgets = Game.LoadWidget(world, "PLAYER_WIDGETS", playerRoot, new WidgetArgs()); Widget diplomacy = null; diplomacy = Game.LoadWidget(world, "INGAME_DIPLOMACY_BG", playerWidgets, new WidgetArgs { { "transient", true }, { "onExit", () => diplomacy.Visible = false } }); diplomacy.Visible = false; var diplomacyButton = playerWidgets.Get("INGAME_DIPLOMACY_BUTTON"); diplomacyButton.OnClick = () => diplomacy.Visible ^= true; var validPlayers = 0; validPlayers = world.Players.Where(a => a != world.LocalPlayer && !a.NonCombatant).Count(); diplomacyButton.IsVisible = () => validPlayers > 0; Widget cheats = null; cheats = Game.LoadWidget(world, "INGAME_DEBUG_BG", playerWidgets, new WidgetArgs { { "transient", true }, { "onExit", () => cheats.Visible = false } }); cheats.Visible = false; var cheatsButton = playerWidgets.Get("INGAME_DEBUG_BUTTON"); cheatsButton.OnClick = () => cheats.Visible ^= true; cheatsButton.IsVisible = () => world.LobbyInfo.GlobalSettings.AllowCheats; var iop = world.WorldActor.TraitsImplementing().FirstOrDefault(); if (iop != null && iop.ObjectivesPanel != null) { var objectivesButton = playerWidgets.Get("OBJECTIVES_BUTTON"); var objectivesWidget = Game.LoadWidget(world, iop.ObjectivesPanel, playerWidgets, new WidgetArgs()); objectivesButton.Visible = true; objectivesButton.OnClick += () => objectivesWidget.Visible ^= true; } var radarActive = false; var binState = RadarBinState.Closed; var radarBin = playerWidgets.Get("INGAME_RADAR_BIN"); radarBin.IsOpen = () => radarActive || binState > RadarBinState.BinAnimating; radarBin.AfterOpen = () => binState = RadarBinState.RadarAnimating; radarBin.AfterClose = () => binState = RadarBinState.Closed; var radarMap = radarBin.Get("RADAR_MINIMAP"); radarMap.IsEnabled = () => radarActive && binState >= RadarBinState.RadarAnimating; radarMap.AfterOpen = () => binState = RadarBinState.Open; radarMap.AfterClose = () => binState = RadarBinState.BinAnimating; radarBin.Get("RADAR_BIN_BG").GetImageCollection = () => "chrome-"+world.LocalPlayer.Country.Race; var powerManager = world.LocalPlayer.PlayerActor.Trait(); var powerBar = radarBin.Get("POWERBAR"); powerBar.IndicatorCollection = "power-"+world.LocalPlayer.Country.Race; powerBar.GetProvided = () => powerManager.PowerProvided; powerBar.GetUsed = () => powerManager.PowerDrained; powerBar.TooltipFormat = "Power Usage: {0}/{1}"; powerBar.GetBarColor = () => { if (powerManager.PowerState == PowerState.Critical) return Color.Red; if (powerManager.PowerState == PowerState.Low) return Color.Orange; return Color.LimeGreen; }; var cachedRadarActive = false; var sidebarTicker = playerWidgets.Get("SIDEBAR_TICKER"); sidebarTicker.OnTick = () => { // Update radar bin radarActive = world.ActorsWithTrait() .Any(a => a.Actor.Owner == world.LocalPlayer && a.Trait.IsActive); if (radarActive != cachedRadarActive) Sound.PlayNotification(world.Map.Rules, null, "Sounds", (radarActive ? "RadarUp" : "RadarDown"), null); cachedRadarActive = radarActive; // Switch to observer mode after win/loss if (world.LocalPlayer.WinState != WinState.Undefined) Game.RunAfterTick(() => { playerRoot.RemoveChildren(); InitObserverWidgets(); }); }; } } }