#region Copyright & License Information /* * Copyright 2007-2014 The OpenRA Developers (see AUTHORS) * This file is part of OpenRA, which is free software. It is made * available to you under the terms of the GNU General Public License * as published by the Free Software Foundation. For more information, * see COPYING. */ #endregion using OpenRA.Traits; namespace OpenRA.Mods.RA.Air { public class HeliAttack : Activity { Target target; public HeliAttack(Target target) { this.target = target; } public override Activity Tick(Actor self) { if (IsCanceled || !target.IsValidFor(self)) return NextActivity; var limitedAmmo = self.TraitOrDefault(); var reloads = self.TraitOrDefault(); if (limitedAmmo != null && !limitedAmmo.HasAmmo() && reloads == null) return Util.SequenceActivities(new HeliReturn(), NextActivity); var helicopter = self.Trait(); var attack = self.Trait(); var dist = target.CenterPosition - self.CenterPosition; // Can rotate facing while ascending var desiredFacing = Util.GetFacing(dist, helicopter.Facing); helicopter.Facing = Util.TickFacing(helicopter.Facing, desiredFacing, helicopter.ROT); if (HeliFly.AdjustAltitude(self, helicopter, helicopter.Info.CruiseAltitude)) return this; // Fly towards the target if (!target.IsInRange(self.CenterPosition, attack.GetMaximumRange())) helicopter.SetPosition(self, helicopter.CenterPosition + helicopter.FlyStep(desiredFacing)); attack.DoAttack(self, target); return this; } } }