#region Copyright & License Information /* * Copyright (c) The OpenRA Developers and Contributors * This file is part of OpenRA, which is free software. It is made * available to you under the terms of the GNU General Public License * as published by the Free Software Foundation, either version 3 of * the License, or (at your option) any later version. For more * information, see COPYING. */ #endregion using System.Collections.Generic; using System.Linq; using OpenRA.Graphics; using OpenRA.Mods.Common.Graphics; using OpenRA.Primitives; using OpenRA.Traits; namespace OpenRA.Mods.Common.Traits.Render { public enum DetectionCircleVisibility { Always, WhenSelected } public class RenderDetectionCircleInfo : TraitInfo, Requires { [Desc("WAngle the Radar update line advances per tick.")] public readonly WAngle UpdateLineTick = new(-1); [Desc("Number of trailing Radar update lines.")] public readonly int TrailCount = 0; [Desc("Color of the circle and scanner update line.")] public readonly Color Color = Color.FromArgb(128, Color.LimeGreen); [Desc("Range circle line width.")] public readonly float Width = 1; [Desc("Border color of the circle and scanner update line.")] public readonly Color BorderColor = Color.FromArgb(96, Color.Black); [Desc("Range circle border width.")] public readonly float BorderWidth = 3; [Desc("When to show the detection circle. Valid values are `Always`, and `WhenSelected`")] public readonly DetectionCircleVisibility Visible = DetectionCircleVisibility.WhenSelected; public override object Create(ActorInitializer init) { return new RenderDetectionCircle(init.Self, this); } } public class RenderDetectionCircle : ITick, IRenderAnnotationsWhenSelected, IRenderAnnotations { readonly RenderDetectionCircleInfo info; readonly DetectCloaked[] detectCloaked; WAngle lineAngle; public RenderDetectionCircle(Actor self, RenderDetectionCircleInfo info) { this.info = info; detectCloaked = self.TraitsImplementing().ToArray(); } IEnumerable RenderCircle(Actor self, DetectionCircleVisibility visibility) { if (info.Visible != visibility || !self.Owner.IsAlliedWith(self.World.RenderPlayer)) yield break; var range = detectCloaked .Select(a => a.Range) .Append(WDist.Zero).Max(); if (range == WDist.Zero) yield break; yield return new DetectionCircleAnnotationRenderable( self.CenterPosition, range, 0, info.TrailCount, info.UpdateLineTick, lineAngle, info.Color, info.Width, info.BorderColor, info.BorderWidth); } IEnumerable IRenderAnnotationsWhenSelected.RenderAnnotations(Actor self, WorldRenderer wr) { return RenderCircle(self, DetectionCircleVisibility.WhenSelected); } bool IRenderAnnotationsWhenSelected.SpatiallyPartitionable => false; IEnumerable IRenderAnnotations.RenderAnnotations(Actor self, WorldRenderer wr) { return RenderCircle(self, DetectionCircleVisibility.Always); } bool IRenderAnnotations.SpatiallyPartitionable => false; void ITick.Tick(Actor self) { lineAngle += info.UpdateLineTick; } } }