#region Copyright & License Information /* * Copyright (c) The OpenRA Developers and Contributors * This file is part of OpenRA, which is free software. It is made * available to you under the terms of the GNU General Public License * as published by the Free Software Foundation, either version 3 of * the License, or (at your option) any later version. For more * information, see COPYING. */ #endregion using System.Collections.Generic; using OpenRA.Graphics; using OpenRA.Mods.Common.Graphics; using OpenRA.Primitives; using OpenRA.Traits; namespace OpenRA.Mods.Common.Traits.Render { public class SelectionDecorationsInfo : SelectionDecorationsBaseInfo, Requires { public override object Create(ActorInitializer init) { return new SelectionDecorations(init.Self, this); } } public class SelectionDecorations : SelectionDecorationsBase, IRender { readonly Interactable interactable; public SelectionDecorations(Actor self, SelectionDecorationsInfo info) : base(info) { interactable = self.Trait(); } int2 GetDecorationPosition(Actor self, WorldRenderer wr, string pos) { var bounds = interactable.DecorationBounds(self, wr); switch (pos) { case "TopLeft": return bounds.TopLeft; case "TopRight": return bounds.TopRight; case "BottomLeft": return bounds.BottomLeft; case "BottomRight": return bounds.BottomRight; case "Top": return new int2(bounds.Left + bounds.Size.Width / 2, bounds.Top); default: return bounds.TopLeft + new int2(bounds.Size.Width / 2, bounds.Size.Height / 2); } } static int2 GetDecorationMargin(string pos, int2 margin) { switch (pos) { case "TopLeft": return margin; case "TopRight": return new int2(-margin.X, margin.Y); case "BottomLeft": return new int2(margin.X, -margin.Y); case "BottomRight": return -margin; case "Top": return new int2(0, margin.Y); default: return int2.Zero; } } protected override int2 GetDecorationOrigin(Actor self, WorldRenderer wr, string pos, int2 margin) { return wr.Viewport.WorldToViewPx(GetDecorationPosition(self, wr, pos)) + GetDecorationMargin(pos, margin); } protected override IEnumerable RenderSelectionBox(Actor self, WorldRenderer wr, Color color) { var bounds = interactable.DecorationBounds(self, wr); yield return new SelectionBoxAnnotationRenderable(self, bounds, color); } protected override IEnumerable RenderSelectionBars(Actor self, WorldRenderer wr, bool displayHealth, bool displayExtra) { // Don't render the selection bars for non-selectable actors if (interactable is not Selectable || (!displayHealth && !displayExtra)) yield break; var bounds = interactable.DecorationBounds(self, wr); yield return new SelectionBarsAnnotationRenderable(self, bounds, displayHealth, displayExtra); } IEnumerable IRender.Render(Actor self, WorldRenderer wr) { yield break; } IEnumerable IRender.ScreenBounds(Actor self, WorldRenderer wr) { yield return interactable.DecorationBounds(self, wr); } } }