#region Copyright & License Information /* * Copyright (c) The OpenRA Developers and Contributors * This file is part of OpenRA, which is free software. It is made * available to you under the terms of the GNU General Public License * as published by the Free Software Foundation, either version 3 of * the License, or (at your option) any later version. For more * information, see COPYING. */ #endregion using System; using OpenRA.Traits; namespace OpenRA.Mods.Common.Traits.Render { public class WithDockingAnimationInfo : TraitInfo, Requires, Requires { [SequenceReference] [Desc("Displayed when docking to refinery.")] public readonly string DockSequence = "dock"; [SequenceReference] [Desc("Looped while unloading at refinery.")] public readonly string DockLoopSequence = "dock-loop"; public override object Create(ActorInitializer init) { return new WithDockingAnimation(init.Self, this); } } public class WithDockingAnimation : IDockClientBody { readonly WithDockingAnimationInfo info; readonly WithSpriteBody wsb; public WithDockingAnimation(Actor self, WithDockingAnimationInfo info) { this.info = info; wsb = self.Trait(); } void IDockClientBody.PlayDockAnimation(Actor self, Action after) { wsb.PlayCustomAnimation(self, info.DockSequence, () => { wsb.PlayCustomAnimationRepeating(self, info.DockLoopSequence); after(); }); } void IDockClientBody.PlayReverseDockAnimation(Actor self, Action after) { wsb.PlayCustomAnimationBackwards(self, info.DockSequence, () => after()); } } }