#region Copyright & License Information /* * Copyright 2007-2017 The OpenRA Developers (see AUTHORS) * This file is part of OpenRA, which is free software. It is made * available to you under the terms of the GNU General Public License * as published by the Free Software Foundation, either version 3 of * the License, or (at your option) any later version. For more * information, see COPYING. */ #endregion using System; using System.Collections.Generic; using System.Linq; using OpenRA.Traits; namespace OpenRA.Activities { public enum ActivityState { Queued, Active, Done } public abstract class Activity { public ActivityState State { get; private set; } public Activity NextActivity { get; set; } public bool IsInterruptible { get; protected set; } protected bool IsCanceled { get; private set; } public Activity() { IsInterruptible = true; } public Activity TickOuter(Actor self) { if (State == ActivityState.Done && Game.Settings.Debug.StrictActivityChecking) throw new InvalidOperationException("Actor {0} attempted to tick activity {1} after it had already completed.".F(self, this.GetType())); if (State == ActivityState.Queued) { OnFirstRun(self); State = ActivityState.Active; } var ret = Tick(self); if (ret != this) { State = ActivityState.Done; OnLastRun(self); } return ret; } public abstract Activity Tick(Actor self); /// /// Runs once immediately before the first Tick() execution. /// protected virtual void OnFirstRun(Actor self) { } /// /// Runs once immediately after the last Tick() execution. /// protected virtual void OnLastRun(Actor self) { } public virtual bool Cancel(Actor self) { if (!IsInterruptible) return false; IsCanceled = true; NextActivity = null; return true; } public virtual void Queue(Activity activity) { if (NextActivity != null) NextActivity.Queue(activity); else NextActivity = activity; } public virtual IEnumerable GetTargets(Actor self) { yield break; } } public static class ActivityExts { public static IEnumerable GetTargetQueue(this Actor self) { return self.CurrentActivity .Iterate(u => u.NextActivity) .TakeWhile(u => u != null) .SelectMany(u => u.GetTargets(self)); } } }