#region Copyright & License Information /* * Copyright 2007-2015 The OpenRA Developers (see AUTHORS) * This file is part of OpenRA, which is free software. It is made * available to you under the terms of the GNU General Public License * as published by the Free Software Foundation. For more information, * see COPYING. */ #endregion using OpenRA.Traits; namespace OpenRA.Mods.Common.Traits { [Desc("This actor displays a charge-up animation before firing.")] public class WithChargeAnimationInfo : ITraitInfo, Requires, Requires { [Desc("Sequence to use for charge animation.")] [SequenceReference] public readonly string ChargeSequence = "active"; public object Create(ActorInitializer init) { return new WithChargeAnimation(init, this); } } public class WithChargeAnimation : INotifyCharging { readonly WithChargeAnimationInfo info; readonly WithSpriteBody wsb; public WithChargeAnimation(ActorInitializer init, WithChargeAnimationInfo info) { this.info = info; wsb = init.Self.Trait(); } public void Charging(Actor self, Target target) { wsb.PlayCustomAnimation(self, info.ChargeSequence); } } }