Player: TechTree: ClassicProductionQueue@Building: Type: Building LowPowerSlowdown: 3 QueuedAudio: Building ReadyAudio: BuildingReady BlockedAudio: NoRoom RequireOwner: false ClassicProductionQueue@Infantry: Type: Infantry LowPowerSlowdown: 2 BlockedAudio: NoRoom RequireOwner: false ClassicProductionQueue@Vehicle: Type: Vehicle LowPowerSlowdown: 3 QueuedAudio: Building BlockedAudio: NoRoom RequireOwner: false ClassicProductionQueue@Armor: Type: Armor LowPowerSlowdown: 3 QueuedAudio: Building BlockedAudio: NoRoom RequireOwner: false ClassicProductionQueue@Starport: Type: Starport BuildSpeed: .2 LowPowerSlowdown: 1 BlockedAudio: NoRoom QueuedAudio: OrderPlaced ReadyAudio: RequireOwner: false ClassicProductionQueue@Aircraft: Type: Aircraft LowPowerSlowdown: 3 QueuedAudio: Building BlockedAudio: NoRoom RequireOwner: false PlaceBuilding: SupportPowerManager: ScriptTriggers: MissionObjectives: ConquestVictoryConditions: PowerManager: AdviceInterval: 650 AllyRepair: PlayerResources: AdviceInterval: 650 ActorGroupProxy: DeveloperMode: PlayerColorPalette: BasePalette: d2k RemapIndex: 255, 254, 253, 252, 251, 250, 249, 248, 247, 246, 245, 244, 243, 242, 241, 240 PlayerHighlightPalette: BaseAttackNotifier: Shroud: FrozenActorLayer: HarvesterAttackNotifier: PlayerStatistics: PlaceBeacon: ProvidesTechPrerequisite@low: Name: Low Prerequisites: techlevel.low ProvidesTechPrerequisite@medium: Name: Medium Prerequisites: techlevel.low, techlevel.medium ProvidesTechPrerequisite@nosuper: Name: No Powers Prerequisites: techlevel.low, techlevel.medium, techlevel.high ProvidesTechPrerequisite@all: Name: Unrestricted Prerequisites: techlevel.low, techlevel.medium, techlevel.high, techlevel.superweapons