explosion: piff: DATA Start: 3626 Length: 5 piffs: DATA Start: 3429 Length: 4 Tick: 80 BlendMode: Additive small_explosion: DATA Start: 3403 Length: 15 BlendMode: Additive med_explosion: DATA Start: 3390 Length: 12 BlendMode: Additive tiny_explosion: DATA Start: 3386 Length: 4 Tick: 80 BlendMode: Additive nuke: DATA Start: 3965 Length: 14 Tick: 60 BlendMode: Additive mini_explosion: DATA Start: 3403 Length: 15 Tick: 60 BlendMode: Additive self_destruct: DATA Start: 3433 Length: 15 BlendMode: Additive building: DATA Start: 3448 Length: 22 BlendMode: Additive large_explosion: DATA Start: 3988 Length: 22 BlendMode: Additive artillery: DATA Start: 3988 Length: 22 BlendMode: Additive small_artillery: DATA Start: 3390 Length: 12 Tick: 60 BlendMode: Additive small_napalm: DATA Start: 3421 Length: 8 BlendMode: Additive shockwave: DATA Start: 3687 Length: 6 BlendMode: Additive Tick: 120 deviator: DATA Start: 3512 Length: 23 BlendMode: Additive Tick: 60 corpse: DATA Start: 430 Length: 12 Tick: 1600 laserfire: idle: DATA Start: 3386 Length: 4 Tick: 80 BlendMode: Additive pips: groups: DATA Start: 17 Length: 10 tag-primary: DATA Start: 110 pip-empty: DATA Start: 15 pip-green: DATA Start: 16 clock: idle: Start: 0 Length: * powerdown: disabled: speed Start: 3 poweroff: offline: Start: 0 Length: * Tick: 160 rank: rank: Start: 0 Length: * overlay: build-valid-arrakis: DATA Start: 0 Offset: -16,-16 build-invalid: DATA Start: 1 Offset: -16,-16 target-select: DATA Start: 2 Offset: -16,-16 target-valid-arrakis: DATA Start: 0 Offset: -16,-16 target-invalid: DATA Start: 1 Offset: -16,-16 rallypoint: flag:flagfly Start: 0 Length: * Offset: 11,-5 circles:fpls Start: 0 Length: * beacon: arrow: mouse Start: 148 Offset: -24,-24 circles: fpls Start: 0 Length: * rpg: idle: DATA Start: 3015 Facings: -32 120mm: idle: DATA Start: 3014 Length: 1 BlendMode: Additive 155mm: idle: DATA Start: 3081 Length: 1 crate-effects: dollar: DATA Start: 3679 Length: 8 reveal-map: DATA Start: 3947 Length: 18 hide-map: DATA Frames: 3965, 3964, 3963, 3962, 3961, 3960, 3959, 3958, 3957, 3956, 3955, 3954, 3953, 3952, 3951, 3950, 3949, 3948 Length: 18 levelup: levelup Start: 0 Length: * Tick: 200 cloak: DATA Start: 3911 Lenght: 36 allyrepair: repair: DATA Frames: 3, 39 Length: 2 Tick: 300 Offset: -11,-10 missile: idle: DATA Start: 3088 Facings: -32 missile2: idle: DATA Start: 3306 Facings: -32 atomic: up: DATA Start: 2147 Length: 1 down: DATA Start: 2148 Length: 1 fire: 1: DATA Start: 3712 Length: 10 Offset: 0,-3 ZOffset: 1023 BlendMode: Additive 2: DATA Start: 3723 Length: 11 Offset: 0,-3 ZOffset: 1023 BlendMode: Additive 3: DATA Start: 3885 Length: 13 Offset: 0,-3 ZOffset: 1023 BlendMode: Additive 4: DATA Start: 3712 Length: 10 Offset: 0,-3 ZOffset: 1023 BlendMode: Additive smoke_m: idle: DATA Start: 3418 Length: 2 BlendMode: Additive loop: DATA Start: 3418 Length: 2 BlendMode: Additive end: DATA Start: 3418 Length: 3 BlendMode: Additive bombs: open: DATA Start: 3280 Length: 4 idle: DATA Start: 3280 Length: 4 parach: open: Start: 0 Length: 5 idle: Start: 5 Length: 11 mpspawn: idle: Start: 0 Length: * waypoint: idle: Start: 0 Length: * wormspawner: idle: Start: 0 Length: * sietch: idle: DATA Start: 2998 doubleblast: idle: DATA Start: 3279 Facings: -16 BlendMode: Additive doubleblastbullet: idle: DATA Start: 3248 Facings: -16 BlendMode: Additive icon: paratroopers: DATA Start: 4029 Offset: -30,-24 ornistrike: DATA Start: 4031 Offset: -30,-24 deathhand: DATA Start: 4035 Offset: -30,-24 crate: idle: DATA Start: 102 ZOffset: -511 Offset: -16,-16 land: DATA Start: 102 ZOffset: -511 Offset: -16,-16 # TODO: keep the redundant spicebloom.shp for now for the awful WinForms maps editor spicebloom: make: DATA Start: 107 Length: 3 Offset: -16,-16 active: DATA Start: 109 Length: 1 ZOffset: -511 Offset: -16,-16 idle: DATA Start: 109 ZOffset: -511 Offset: -16,-16 moveflsh: idle: DATA Start: 3621 Length: 5 Tick: 80 BlendMode: Multiply resources: spice: BLOXBASE Frames: 748, 749, 750, 751, 752, 753, 754, 755, 756, 757, 760, 761, 762, 763, 764, 765, 766, 767, 768, 769, 770, 771, 772, 773, 774, 775, 776, 777, 778, 779, 780, 781, 782, 783, 784, 785, 786, 787, 788, 789, 790, 791, 792, 793, 794, 795, 796, 797, 798, 799, 300, 301, 320, 321 Length: 54 Offset: -16,-16 shroud: typea: DATA Start: 40 Length: 14 Offset: -16,-16 BlendMode: Multiply typeb: DATA Start: 56 Length: 14 Offset: -16,-16 BlendMode: Multiply typec: DATA Start: 72 Length: 14 Offset: -16,-16 BlendMode: Multiply typed: DATA Start: 88 Length: 14 Offset: -16,-16 BlendMode: Multiply full: fullshroud BlendMode: Multiply rockcraters: rockcrater1: DATA Start: 114 Length: 16 Offset: -16,-16 rockcrater2: DATA Start: 130 Length: 16 Offset: -16,-16 sandcraters: sandcrater1: DATA Start: 146 Length: 16 Offset: -16,-16 sandcrater2: DATA Start: 162 Length: 16 Offset: -16,-16