Speech: Notifications: Repairing: repair1 LowPower: lopower1 SilosNeeded: silond1 PrimaryBuildingSelected: pribldg1 BuildingCannotPlaceAudio: nodeply1 NewOptions: newopt1 Win: misnwon1 Lose: misnlst1 BaseAttack: baseatk1 HarvesterAttack: Leave: bct1 StartGame: bctrinit UnitReady: unitrdy1 NoBuild: nobuild1 Training: train1 OnHold: onhold1 Cancelled: cancld1 Building: abldgin1 ConstructionComplete: conscmp1 UnitLost: unitlst1 NavalUnitLost: navylst1 AirUnitLost: aunitl1 BuildingCaptured: strucap1 UnitStolen: unitsto ReinforcementsArrived: reinfor1 SignalFlareNorth: flaren1 AlliedReinforcementsArrived: aarrive1 AlliedForcesApproaching: aappro1 ConvoyApproaching: convyap1 ConvoyUnitLost: convlst1 TargetFreed: targfre1 TargetRescued: targres1 ObjectiveMet: objmet1 ObjectiveNotMet: objnmet1 ObjectiveReached: objrch1 ObjectiveNotReached: objnrch1 TenMinutesRemaining: 10minr TwentyMinutesRemaining: 20minr ThirtyMinutesRemaining: 30minr FourtyMinutesRemaining: 40minr WarningOneMinuteRemaining: 1minr WarningTwoMinutesRemaining: 2minr WarningThreeMinutesRemaining: 3minr WarningFourMinutesRemaining: 4minr WarningFiveMinutesRemaining: 5minr ControlCenterDeactivated: cntlded1 OperationControlTerminated: opterm1 MissionTimerInitialised: mtimein1 EnemyUnitsApproaching: enmyapp1 Sounds: Notifications: RadarUp: radaron2 RadarDown: radardn1 CashTickUp: cashup1 CashTickDown:cashdn1 LevelUp: hydrod1 DisablePower: bleep11 EnablePower: bleep12 ChatLine: scold1 ClickSound: ramenu1 ClickDisabledSound: Beacon: beepslct AlertBuzzer: buzzy1 AlertBleep: bleep6 BaseSetup: bleep9