Player: TechTree: ClassicProductionQueue@Building: Type: Building BuildSpeed: .4 LowPowerSlowdown: 3 QueuedAudio: Building ReadyAudio: ConstructionComplete ClassicProductionQueue@Defense: Type: Defense BuildSpeed: .4 LowPowerSlowdown: 3 QueuedAudio: Building ReadyAudio: ConstructionComplete ClassicProductionQueue@Vehicle: Type: Vehicle BuildSpeed: .4 LowPowerSlowdown: 3 ClassicProductionQueue@Infantry: Type: Infantry BuildSpeed: .4 LowPowerSlowdown: 3 ClassicProductionQueue@Air: Type: Air BuildSpeed: .4 LowPowerSlowdown: 3 PlaceBuilding: SupportPowerManager: ScriptTriggers: MissionObjectives: ConquestVictoryConditions: PowerManager: AllyRepair: PlayerResources: ActorGroupProxy: DeveloperMode: PlayerColorPalette: BasePalette: player RemapIndex: 16, 17, 18, 19, 20, 21, 22, 23, 24, 25, 26, 27, 28, 29, 30, 31 PlayerHighlightPalette: GpsWatcher: Shroud: FrozenActorLayer: BaseAttackNotifier: HarvesterAttackNotifier: PlayerStatistics: PlaceBeacon: