e1: stand: Start: 0 Facings: 8 ShadowStart: 292 run: Start: 8 Length: 6 Facings: 8 Tick: 80 ShadowStart: 300 idle1: Start: 56 Length: 15 Tick: 80 ShadowStart: 348 idle2: Start: 71 Length: 15 Tick: 80 ShadowStart: 363 prone-run: Start: 86 Length: 6 Facings: 8 Tick: 80 ShadowStart: 378 prone-stand: Start: 86 Length: 1 Facings: 8 Stride: 6 ShadowStart: 378 die1: Start: 134 Length: 15 ShadowStart: 426 Tick: 80 die2: Start: 149 Length: 15 ShadowStart: 441 Tick: 80 die3: infdie Start: 0 Length: * Tick: 80 die-crushed: Start: 159 Length: 5 ShadowStart: 451 Tick: 800 ZOffset: -511 shoot: Start: 164 Length: 6 Facings: 8 ShadowStart: 456 Tick: 80 prone-shoot: Start: 212 Length: 6 Facings: 8 ShadowStart: 504 Tick: 80 standup-0: Start: 260 Length: 2 Facings: 8 ShadowStart: 552 Tick: 80 die5: flameguy # TODO: walking animation unused Start: 42 Length: 104 ShadowStart: 190 Tick: 80 die6: electro Start: 0 Length: * Tick: 80 icon: e1icon Start: 0 e2: stand: Start: 0 Facings: 8 ShadowStart: 292 run: Start: 8 Length: 6 Facings: 8 Tick: 80 ShadowStart: 300 idle1: Start: 56 Length: 15 Tick: 80 ShadowStart: 348 idle2: Start: 71 Length: 15 Tick: 80 ShadowStart: 363 prone-run: Start: 86 Length: 6 Facings: 8 Tick: 80 ShadowStart: 378 prone-stand: Start: 86 Length: 1 Facings: 8 Stride: 6 ShadowStart: 378 die1: Start: 134 Length: 15 ShadowStart: 426 Tick: 80 die2: Start: 149 Length: 15 ShadowStart: 441 Tick: 80 die3: infdie Start: 0 Length: * Tick: 80 die-crushed: Start: 159 Length: 5 ShadowStart: 451 Tick: 800 ZOffset: -511 shoot: Start: 164 Length: 6 Facings: 8 ShadowStart: 456 Tick: 80 prone-shoot: Start: 212 Length: 6 Facings: 8 ShadowStart: 504 Tick: 80 standup-0: Start: 260 Length: 2 Facings: 8 ShadowStart: 552 Tick: 80 die5: flameguy # TODO: walking animation unused Start: 42 Length: 104 ShadowStart: 190 Tick: 80 die6: electro Start: 0 Length: * Tick: 80 icon: e2icon Start: 0 e3: stand: Start: 0 Facings: 8 ShadowStart: 292 run: Start: 8 Length: 6 Facings: 8 Tick: 80 ShadowStart: 300 idle1: Start: 56 Length: 15 Tick: 80 ShadowStart: 348 idle2: Start: 71 Length: 15 Tick: 80 ShadowStart: 363 prone-run: Start: 86 Length: 6 Facings: 8 Tick: 80 ShadowStart: 378 prone-stand: Start: 86 Length: 1 Facings: 8 Stride: 6 ShadowStart: 378 die1: Start: 134 Length: 15 ShadowStart: 426 Tick: 80 die2: Start: 149 Length: 15 ShadowStart: 441 Tick: 80 die3: infdie Start: 0 Length: * Tick: 80 die-crushed: Start: 159 Length: 5 ShadowStart: 451 Tick: 800 ZOffset: -511 shoot: Start: 164 Length: 6 Facings: 8 ShadowStart: 456 Tick: 80 prone-shoot: Start: 212 Length: 6 Facings: 8 ShadowStart: 504 Tick: 80 standup-0: Start: 260 Length: 2 Facings: 8 ShadowStart: 552 Tick: 80 die5: flameguy # TODO: walking animation unused Start: 42 Length: 104 ShadowStart: 190 Tick: 80 die6: electro Start: 0 Length: * Tick: 80 icon: e4icon Start: 0 weedguy: stand: weed Start: 0 Facings: 8 ShadowStart: 202 run: weed Start: 8 Length: 6 Facings: 8 Tick: 80 ShadowStart: 210 shoot: weed Start: 56 Length: 1 Facings: 8 Tick: 80 prone-shoot: weed Start: 212 Length: 6 Facings: 8 Tick: 80 standup-0: weed Start: 260 Length: 2 Facings: 8 Tick: 80 prone-run: weed Start: 86 Length: 6 Facings: 8 Tick: 80 ShadowStart: 288 prone-stand: weed Start: 86 Length: 1 Facings: 8 Stride: 6 ShadowStart: 288 die1: weed Start: 149 Length: 11 ShadowStart: 351 Tick: 80 die2: weed Start: 160 Length: 6 ShadowStart: 362 Tick: 80 die3: weed Start: 166 Length: 11 ShadowStart: 368 Tick: 80 die4: weed Start: 197 Length: 5 ShadowStart: 399 Tick: 80 die5: weed Start: 177 Length: 19 ShadowStart: 379 Tick: 80 die6: electro Start: 0 Length: * Tick: 80 die-crushed: weed Start: 174 Length: 3 ShadowStart: 376 Tick: 1000 icon: weaticon Start: 0 medic: stand: Start: 0 Facings: 8 ShadowStart: 307 run: Start: 8 Length: 6 Facings: 8 Tick: 80 ShadowStart: 315 idle1: Start: 56 Length: 15 Tick: 80 ShadowStart: 363 idle2: Start: 71 Length: 15 Tick: 80 ShadowStart: 378 prone-run: Start: 86 Length: 6 Facings: 8 Tick: 80 ShadowStart: 378 prone-stand: Start: 86 Length: 1 Facings: 8 Stride: 6 ShadowStart: 378 die1: Start: 134 Length: 15 ShadowStart: 441 Tick: 80 die2: Start: 149 Length: 15 ShadowStart: 455 Tick: 80 die3: # TODO: copy-paste of die2 Start: 149 Length: 15 ShadowStart: 455 Tick: 80 die-crushed: Start: 159 Length: 5 ShadowStart: 451 Tick: 800 ZOffset: -511 shoot: Start: 164 Length: 6 Facings: 8 Tick: 80 prone-shoot: Start: 212 Length: 6 Facings: 8 Tick: 80 standup-0: Start: 260 Length: 2 Facings: 8 ShadowStart: 567 Tick: 80 heal: Start: 292 Length: 14 ShadowStart: 599 Tick: 80 die5: flameguy # TODO: walking animation unused Start: 42 Length: 104 Tick: 80 die6: electro Start: 0 Length: * Tick: 80 icon: mediicon Start: 0 engineer: stand: Start: 0 Facings: 8 ShadowStart: 292 run: Start: 8 Length: 6 Facings: 8 Tick: 80 ShadowStart: 300 idle1: Start: 56 Length: 15 Tick: 80 ShadowStart: 348 idle2: Start: 71 Length: 15 Tick: 80 ShadowStart: 363 prone-run: Start: 86 Length: 6 Facings: 8 Tick: 80 ShadowStart: 378 prone-stand: Start: 86 Length: 1 Facings: 8 Stride: 6 ShadowStart: 378 die1: Start: 134 Length: 15 ShadowStart: 426 Tick: 80 die2: Start: 149 Length: 15 ShadowStart: 441 Tick: 80 die3: # TODO: copy-paste of die2 Start: 149 Length: 15 ShadowStart: 441 Tick: 80 die-crushed: Start: 159 Length: 5 ShadowStart: 451 Tick: 800 ZOffset: -511 standup-0: Start: 260 Length: 2 Facings: 8 ShadowStart: 552 Tick: 80 die5: flameguy # TODO: walking animation unused Start: 42 Length: 104 ShadowStart: 190 Tick: 80 die6: electro Start: 0 Length: * Tick: 80 icon: engnicon Start: 0 umagon: stand: Start: 0 Facings: 8 ShadowStart: 292 run: Start: 8 Length: 6 Facings: 8 Tick: 80 ShadowStart: 300 idle1: Start: 56 Length: 15 Tick: 80 ShadowStart: 348 idle2: Start: 71 Length: 15 Tick: 80 ShadowStart: 363 prone-run: Start: 86 Length: 6 Facings: 8 Tick: 80 ShadowStart: 378 prone-stand: Start: 86 Length: 1 Facings: 8 Stride: 6 ShadowStart: 378 die1: Start: 134 Length: 15 ShadowStart: 426 Tick: 80 die2: Start: 149 Length: 15 ShadowStart: 441 Tick: 80 die3: # TODO: copy-paste of die2 Start: 149 Length: 15 ShadowStart: 441 Tick: 80 die-crushed: Start: 159 Length: 5 ShadowStart: 451 Tick: 800 ZOffset: -511 shoot: Start: 164 Length: 6 Facings: 8 ShadowStart: 456 Tick: 80 prone-shoot: Start: 212 Length: 6 Facings: 8 ShadowStart: 504 Tick: 80 standup-0: Start: 260 Length: 2 Facings: 8 ShadowStart: 552 Tick: 80 die5: flameguy # TODO: walking animation unused Start: 42 Length: 104 ShadowStart: 190 Tick: 80 die6: electro Start: 0 Length: * Tick: 80 icon: umagicon Start: 0 ghost: # TODO unused GUNFIRE.SHP stand: Start: 0 Facings: 8 ShadowStart: 292 run: Start: 8 Length: 6 Facings: 8 Tick: 80 ShadowStart: 300 idle1: Start: 56 Length: 15 Tick: 80 ShadowStart: 348 idle2: Start: 71 Length: 15 Tick: 80 ShadowStart: 363 prone-run: Start: 86 Length: 6 Facings: 8 Tick: 80 ShadowStart: 378 prone-stand: Start: 86 Length: 1 Facings: 8 Stride: 6 ShadowStart: 378 die1: Start: 134 Length: 15 ShadowStart: 426 Tick: 80 die2: Start: 149 Length: 15 ShadowStart: 441 Tick: 80 die3: # TODO: copy-paste of die2 Start: 149 Length: 15 ShadowStart: 441 Tick: 80 die-crushed: Start: 159 Length: 5 ShadowStart: 451 Tick: 800 ZOffset: -511 shoot: Start: 164 Length: 6 Facings: 8 ShadowStart: 456 Tick: 80 prone-shoot: Start: 212 Length: 6 Facings: 8 ShadowStart: 504 Tick: 80 standup-0: Start: 260 Length: 2 Facings: 8 ShadowStart: 552 Tick: 80 die5: flameguy # TODO: walking animation unused Start: 42 Length: 104 ShadowStart: 190 Tick: 80 die6: electro Start: 0 Length: * Tick: 80 icon: gosticon Start: 0 jumpjet: # TODO: ShadowStart: stand: Start: 0 Facings: 8 ShadowStart: 451 run: Start: 8 Length: 6 Facings: 8 Tick: 80 ShadowStart: 459 idle1: Start: 56 Length: 15 Tick: 80 ShadowStart: 507 idle2: Start: 71 Length: 15 Tick: 80 ShadowStart: 523 prone-run: Start: 86 Length: 6 Facings: 8 Tick: 80 ShadowStart: 538 prone-stand: Start: 0 Facings: 8 ShadowStart: 451 die1: Start: 134 Length: 15 ShadowStart: 585 Tick: 80 die2: Start: 149 Length: 15 ShadowStart: 600 Tick: 80 die3: #TODO: animation doesn't fit this InfDeath Start: 436 Length: 15 ShadowStart: 887 Tick: 80 die-crushed: Start: 159 Length: 5 ShadowStart: 451 Tick: 800 ZOffset: -511 shoot: Start: 164 Length: 6 Facings: 8 ShadowStart: 615 Tick: 80 prone-shoot: Start: 212 Length: 6 Facings: 8 ShadowStart: 663 Tick: 80 standup-0: Start: 260 Length: 2 Facings: 8 ShadowStart: 711 Tick: 80 die5: flameguy # TODO: walking animation unused Start: 42 Length: 104 ShadowStart: 190 Tick: 80 die6: electro Start: 0 Length: * Tick: 80 icon: jjeticon Start: 0 mhijack: stand: Start: 0 Facings: 8 ShadowStart: 292 run: Start: 8 Length: 6 Facings: 8 Tick: 80 ShadowStart: 300 idle1: Start: 56 Length: 15 Tick: 80 ShadowStart: 348 idle2: Start: 71 Length: 15 Tick: 80 ShadowStart: 363 prone-run: Start: 86 Length: 6 Facings: 8 Tick: 80 ShadowStart: 378 prone-stand: Start: 86 Length: 1 Facings: 8 Stride: 6 ShadowStart: 378 die1: Start: 134 Length: 15 ShadowStart: 426 Tick: 80 die2: Start: 149 Length: 15 ShadowStart: 441 Tick: 80 die3: # TODO: copy-paste of die2 Start: 149 Length: 15 ShadowStart: 441 Tick: 80 die-crushed: Start: 159 Length: 5 ShadowStart: 451 Tick: 800 ZOffset: -511 shoot: Start: 164 Length: 6 Facings: 8 ShadowStart: 456 Tick: 80 prone-shoot: Start: 212 Length: 6 Facings: 8 ShadowStart: 504 Tick: 80 standup-0: Start: 260 Length: 2 Facings: 8 ShadowStart: 552 Tick: 80 die5: flameguy # TODO: walking animation unused Start: 42 Length: 104 ShadowStart: 190 Tick: 80 die6: electro Start: 0 Length: * Tick: 80 icon: mutcicon Start: 0 chamspy: stand: Start: 0 Facings: 8 ShadowStart: 292 run: Start: 8 Length: 6 Facings: 8 Tick: 80 ShadowStart: 300 idle1: Start: 56 Length: 15 Tick: 80 ShadowStart: 348 idle2: Start: 71 Length: 15 Tick: 80 ShadowStart: 363 prone-run: Start: 86 Length: 6 Facings: 8 Tick: 80 ShadowStart: 378 prone-stand: Start: 86 Length: 1 Facings: 8 Stride: 6 ShadowStart: 378 die1: Start: 134 Length: 15 ShadowStart: 426 Tick: 80 die2: Start: 149 Length: 15 ShadowStart: 441 Tick: 80 die3: # TODO: copy-paste of die2 Start: 149 Length: 15 ShadowStart: 441 Tick: 80 die-crushed: Start: 159 Length: 5 ShadowStart: 451 Tick: 800 ZOffset: -511 shoot: Start: 164 Length: 6 Facings: 8 ShadowStart: 456 Tick: 80 prone-shoot: Start: 212 Length: 6 Facings: 8 ShadowStart: 504 Tick: 80 standup-0: Start: 260 Length: 2 Facings: 8 ShadowStart: 552 Tick: 80 die5: flameguy # TODO: walking animation unused Start: 42 Length: 104 ShadowStart: 190 Tick: 80 die6: electro Start: 0 Length: * Tick: 80 icon: chamicon Start: 0 cyc2: stand: Start: 0 Facings: 8 ShadowStart: 308 run: Start: 8 Length: 9 Facings: 8 Tick: 80 ShadowStart: 316 idle1: Start: 80 Length: 15 Tick: 80 ShadowStart: 388 idle2: Start: 95 Length: 15 Tick: 80 ShadowStart: 403 prone-run: Start: 110 Length: 9 Facings: 8 Tick: 80 ShadowStart: 418 prone-stand: Start: 110 Length: 1 Facings: 8 Stride: 9 ShadowStart: 418 die1: Start: 182 Length: 15 ShadowStart: 490 Tick: 80 die2: Start: 197 Length: 15 ShadowStart: 505 Tick: 80 die3: infexpl Start: 0 Length: * Tick: 80 shoot: Start: 212 Length: 6 Facings: 8 ShadowStart: 520 Tick: 80 prone-shoot: Start: 260 Length: 6 Facings: 8 ShadowStart: 568 Tick: 80 standup-0: # TODO: N/A as they only crawl when severly damaged Start: 260 Length: 2 Facings: 8 ShadowStart: 568 Tick: 80 die5: flameguy # TODO: walking animation unused Start: 42 Length: 104 ShadowStart: 190 Tick: 80 die6: electro Start: 0 Length: * Tick: 80 icon: cybcicon Start: 0 cyborg: stand: Start: 0 Facings: 8 ShadowStart: 370 run: Start: 8 Length: 6 Facings: 8 Tick: 80 ShadowStart: 378 idle1: Start: 56 Length: 15 Tick: 80 ShadowStart: 426 idle2: Start: 71 Length: 15 Tick: 80 ShadowStart: 441 prone-run: Start: 86 Length: 6 Facings: 8 Tick: 80 ShadowStart: 456 prone-stand: Start: 86 Length: 1 Facings: 8 Stride: 6 ShadowStart: 456 die1: Start: 134 Length: 15 ShadowStart: 504 Tick: 80 die2: Start: 149 Length: 15 ShadowStart: 519 Tick: 80 shoot: Start: 164 Length: 6 Facings: 8 ShadowStart: 534 Tick: 80 prone-shoot: Start: 212 Length: 6 Facings: 8 ShadowStart: 582 Tick: 80 standup-0: # TODO: N/A as they don't do that Start: 260 Length: 2 Facings: 8 ShadowStart: 630 Tick: 80 die5: # TODO: unused running frame 322 and following Start: 292 Length: 14 ShadowStart: 662 Tick: 80 die3: Start: 307 Length: 14 ShadowStart: 677 Tick: 80 die6: electro Start: 0 Length: * Tick: 80 icon: cybiicon Start: 0 mutant: stand: Start: 0 Facings: 8 ShadowStart: 292 run: Start: 8 Length: 6 Facings: 8 Tick: 80 ShadowStart: 300 idle1: Start: 56 Length: 15 Tick: 80 ShadowStart: 348 idle2: Start: 71 Length: 15 Tick: 80 ShadowStart: 363 prone-run: Start: 86 Length: 6 Facings: 8 Tick: 80 ShadowStart: 378 prone-stand: Start: 86 Length: 1 Facings: 8 Stride: 6 ShadowStart: 378 die1: Start: 134 Length: 15 ShadowStart: 426 Tick: 80 die2: Start: 149 Length: 15 ShadowStart: 441 Tick: 80 die3: # TODO: copy-paste of die2 Start: 149 Length: 15 ShadowStart: 441 Tick: 80 die-crushed: Start: 159 Length: 5 ShadowStart: 451 Tick: 800 ZOffset: -511 shoot: Start: 164 Length: 6 Facings: 8 ShadowStart: 456 Tick: 80 prone-shoot: Start: 212 Length: 6 Facings: 8 ShadowStart: 504 Tick: 80 standup-0: Start: 260 Length: 2 Facings: 8 ShadowStart: 552 Tick: 80 die5: flameguy # TODO: walking animation unused Start: 42 Length: 104 ShadowStart: 190 Tick: 80 die6: electro Start: 0 Length: * Tick: 80 icon: mutcicon Start: 0 mwmn: stand: Start: 0 Facings: 8 ShadowStart: 292 run: Start: 8 Length: 6 Facings: 8 Tick: 80 ShadowStart: 300 idle1: Start: 56 Length: 15 Tick: 80 ShadowStart: 348 idle2: Start: 71 Length: 15 Tick: 80 ShadowStart: 363 prone-run: Start: 86 Length: 6 Facings: 8 Tick: 80 ShadowStart: 378 prone-stand: Start: 86 Length: 1 Facings: 8 Stride: 6 ShadowStart: 378 die1: Start: 134 Length: 15 ShadowStart: 426 Tick: 80 die2: Start: 149 Length: 15 ShadowStart: 441 Tick: 80 die3: # TODO: copy-paste of die2 Start: 149 Length: 15 ShadowStart: 441 Tick: 80 die-crushed: Start: 159 Length: 5 ShadowStart: 451 Tick: 800 ZOffset: -511 shoot: Start: 164 Length: 6 Facings: 8 ShadowStart: 456 Tick: 80 prone-shoot: Start: 212 Length: 6 Facings: 8 ShadowStart: 504 Tick: 80 standup-0: Start: 260 Length: 2 Facings: 8 ShadowStart: 552 Tick: 80 die5: flameguy # TODO: walking animation unused Start: 42 Length: 104 ShadowStart: 190 Tick: 80 die6: electro Start: 0 Length: * Tick: 80 icon: mutcicon Start: 0 mutant3: # TODO unused MGUN-N,MGUN-NE,MGUN-E,MGUN-SE,MGUN-S,MGUN-SW,MGUN-W,MGUN-NW stand: Start: 0 Facings: 8 ShadowStart: 292 run: Start: 8 Length: 6 Facings: 8 Tick: 80 ShadowStart: 300 idle1: Start: 56 Length: 15 Tick: 80 ShadowStart: 348 idle2: Start: 71 Length: 15 Tick: 80 ShadowStart: 363 prone-run: Start: 86 Length: 6 Facings: 8 Tick: 80 ShadowStart: 378 prone-stand: Start: 86 Length: 1 Facings: 8 Stride: 6 ShadowStart: 378 die1: Start: 134 Length: 15 ShadowStart: 426 Tick: 80 die2: Start: 149 Length: 15 ShadowStart: 441 Tick: 80 die3: # TODO: copy-paste of die2 Start: 149 Length: 15 ShadowStart: 441 Tick: 80 die-crushed: Start: 159 Length: 5 ShadowStart: 451 Tick: 800 ZOffset: -511 shoot: Start: 164 Length: 6 Facings: 8 ShadowStart: 456 Tick: 80 prone-shoot: Start: 212 Length: 6 Facings: 8 ShadowStart: 504 Tick: 80 standup-0: Start: 260 Length: 2 Facings: 8 ShadowStart: 552 Tick: 80 die5: flameguy # TODO: walking animation unused Start: 42 Length: 104 ShadowStart: 190 Tick: 80 die6: electro Start: 0 Length: * Tick: 80 icon: mutcicon Start: 0 tratos: stand: Start: 0 Facings: 8 ShadowStart: 292 run: Start: 8 Length: 6 Facings: 8 Tick: 80 ShadowStart: 300 idle1: Start: 56 Length: 15 Tick: 80 ShadowStart: 348 idle2: Start: 71 Length: 15 Tick: 80 ShadowStart: 363 prone-run: Start: 86 Length: 6 Facings: 8 Tick: 80 ShadowStart: 378 prone-stand: Start: 86 Length: 1 Facings: 8 Stride: 6 ShadowStart: 378 die1: Start: 134 Length: 15 ShadowStart: 426 Tick: 80 die2: Start: 149 Length: 15 ShadowStart: 441 Tick: 80 die3: # TODO: copy-paste of die2 Start: 149 Length: 15 ShadowStart: 441 Tick: 80 die-crushed: Start: 159 Length: 5 ShadowStart: 451 Tick: 800 ZOffset: -511 shoot: Start: 164 Length: 6 Facings: 8 ShadowStart: 456 Tick: 80 prone-shoot: Start: 212 Length: 6 Facings: 8 ShadowStart: 504 Tick: 80 standup-0: Start: 260 Length: 2 Facings: 8 ShadowStart: 552 Tick: 80 die5: flameguy # TODO: walking animation unused Start: 42 Length: 104 ShadowStart: 190 Tick: 80 die6: electro Start: 0 Length: * Tick: 80 icon: mutcicon Start: 0 oxanna: stand: Start: 0 Facings: 8 ShadowStart: 292 run: Start: 8 Length: 6 Facings: 8 Tick: 80 ShadowStart: 300 idle1: Start: 56 Length: 15 Tick: 80 ShadowStart: 348 idle2: Start: 71 Length: 15 Tick: 80 ShadowStart: 363 prone-run: Start: 86 Length: 6 Facings: 8 Tick: 80 ShadowStart: 378 prone-stand: Start: 86 Length: 1 Facings: 8 Stride: 6 ShadowStart: 378 die1: Start: 134 Length: 15 ShadowStart: 426 Tick: 80 die2: Start: 149 Length: 15 ShadowStart: 441 Tick: 80 die3: # TODO: copy-paste of die2 Start: 149 Length: 15 ShadowStart: 441 Tick: 80 die-crushed: Start: 159 Length: 5 ShadowStart: 451 Tick: 800 ZOffset: -511 shoot: Start: 164 Length: 6 Facings: 8 ShadowStart: 456 Tick: 80 prone-shoot: Start: 212 Length: 6 Facings: 8 ShadowStart: 504 Tick: 80 standup-0: Start: 260 Length: 2 Facings: 8 ShadowStart: 552 Tick: 80 die5: flameguy # TODO: walking animation unused Start: 42 Length: 104 ShadowStart: 190 Tick: 80 die6: electro Start: 0 Length: * Tick: 80 icon: mutcicon Start: 0 slav: stand: Start: 0 Facings: 8 ShadowStart: 292 run: Start: 8 Length: 6 Facings: 8 Tick: 80 ShadowStart: 300 idle1: Start: 56 Length: 15 Tick: 80 ShadowStart: 348 idle2: Start: 71 Length: 15 Tick: 80 ShadowStart: 363 prone-run: Start: 86 Length: 6 Facings: 8 Tick: 80 ShadowStart: 378 prone-stand: Start: 86 Length: 1 Facings: 8 Stride: 6 ShadowStart: 378 die1: Start: 134 Length: 15 ShadowStart: 426 Tick: 80 die2: Start: 149 Length: 15 ShadowStart: 441 Tick: 80 die3: # TODO: copy-paste of die2 Start: 149 Length: 15 ShadowStart: 441 Tick: 80 die-crushed: Start: 159 Length: 5 ShadowStart: 451 Tick: 800 ZOffset: -511 shoot: Start: 164 Length: 6 Facings: 8 ShadowStart: 456 Tick: 80 prone-shoot: Start: 212 Length: 6 Facings: 8 ShadowStart: 504 Tick: 80 standup-0: Start: 260 Length: 2 Facings: 8 ShadowStart: 552 Tick: 80 die5: flameguy # TODO: walking animation unused Start: 42 Length: 104 ShadowStart: 190 Tick: 80 die6: electro Start: 0 Length: * Tick: 80 icon: mutcicon Start: 0 doggie: # TODO: not sure what frame 88 and following is stand: Start: 0 Facings: 8 ShadowStart: 119 run: Start: 8 Length: 6 Facings: 8 Tick: 80 ShadowStart: 127 die1: Start: 99 Length: 10 ShadowStart: 218 Tick: 80 die2: Start: 99 Length: 10 ShadowStart: 218 Tick: 80 die3: Start: 99 Length: 10 ShadowStart: 218 Tick: 80 die-crushed: Start: 105 Length: 4 ShadowStart: 224 Tick: 800 ZOffset: -511 shoot: Start: 56 Length: 4 Facings: 8 ShadowStart: 175 Tick: 80 die5: Start: 109 Length: 10 ShadowStart: 228 Tick: 80 die6: Start: 109 Length: 10 ShadowStart: 228 Tick: 80 icon: xxicon Start: 0 vissml: idle: Start: 0 Length: 90 ShadowStart: 90 icon: xxicon Start: 0 vislrg: idle: Start: 0 Length: 90 ShadowStart: 90 muzzle: vislgatk # TODO: unused Start: 0 Length: 5 Facings: 8 ShadowStart: 40 icon: xxicon Start: 0 civ1: stand: Start: 0 Facings: 8 ShadowStart: 292 run: Start: 8 Length: 6 Facings: 8 ShadowStart: 300 Tick: 80 panic-stand: Start: 260 Length: 2 Facings: 8 ShadowStart: 552 Tick: 80 panic-run: Start: 86 Length: 6 Facings: 8 ShadowStart: 378 Tick: 80 shoot: Start: 164 Length: 6 Facings: 8 ShadowStart: 457 Tick: 80 die1: Start: 134 Length: 15 ShadowStart: 426 Tick: 80 die2: Start: 149 Length: 15 ShadowStart: 441 Tick: 80 die3: # TODO: copy-paste of die2 Start: 149 Length: 15 ShadowStart: 441 Tick: 80 die-crushed: Start: 159 Length: 5 ShadowStart: 451 Tick: 800 ZOffset: -511 die5: flameguy # TODO: walking animation unused Start: 42 Length: 104 ShadowStart: 190 Tick: 80 die6: electro Start: 0 Length: * Tick: 80 icon: xxicon Start: 0 civ2: stand: Start: 0 Facings: 8 ShadowStart: 292 run: Start: 8 Length: 6 Facings: 8 ShadowStart: 300 Tick: 80 panic-stand: Start: 260 Length: 2 Facings: 8 ShadowStart: 552 Tick: 80 panic-run: Start: 86 Length: 6 Facings: 8 ShadowStart: 378 Tick: 80 shoot: Start: 164 Length: 6 Facings: 8 ShadowStart: 457 Tick: 80 die1: Start: 134 Length: 15 ShadowStart: 426 Tick: 80 die2: Start: 149 Length: 15 ShadowStart: 441 Tick: 80 die3: # TODO: copy-paste of die2 Start: 149 Length: 15 ShadowStart: 441 Tick: 80 die-crushed: Start: 159 Length: 5 ShadowStart: 451 Tick: 800 ZOffset: -511 die5: flameguy # TODO: walking animation unused Start: 42 Length: 104 ShadowStart: 190 Tick: 80 die6: electro Start: 0 Length: * Tick: 80 icon: xxicon Start: 0 civ3: stand: Start: 0 Facings: 8 ShadowStart: 292 run: Start: 8 Length: 6 Facings: 8 ShadowStart: 300 Tick: 80 panic-stand: Start: 260 Length: 2 Facings: 8 ShadowStart: 552 Tick: 80 panic-run: Start: 86 Length: 6 Facings: 8 ShadowStart: 378 Tick: 80 shoot: Start: 164 Length: 6 Facings: 8 ShadowStart: 457 Tick: 80 die1: Start: 134 Length: 15 ShadowStart: 426 Tick: 80 die2: Start: 149 Length: 15 ShadowStart: 441 Tick: 80 die3: # TODO: copy-paste of die2 Start: 149 Length: 15 ShadowStart: 441 Tick: 80 die-crushed: Start: 159 Length: 5 ShadowStart: 451 Tick: 800 ZOffset: -511 die5: flameguy # TODO: walking animation unused Start: 42 Length: 104 ShadowStart: 190 Tick: 80 die6: electro Start: 0 Length: * Tick: 80 icon: xxicon Start: 0