#!/bin/bash # OpenRA packaging script for Mac OSX if [ $# -ne "4" ]; then echo "Usage: `basename $0` tag files-dir platform-files-dir outputdir" exit 1 fi # Dirty build dir; last build failed? if [ -e "OpenRA.app" ]; then echo "Error: OpenRA.app already exists" exit 2 fi # Copy the template to build the game package cp -rv template.app OpenRA.app cp -rv $2/* $3/* "OpenRA.app/Contents/Resources/" || exit 3 # Remove unused icon rm OpenRA.app/Contents/Resources/OpenRA.ico # Remove broken WinForms applications rm OpenRA.app/Contents/Resources/OpenRA.exe rm OpenRA.app/Contents/Resources/OpenRA.Editor.exe # Set version string sed "s/{DEV_VERSION}/${1}/" OpenRA.app/Contents/Info.plist.template > OpenRA.app/Contents/Info.plist rm OpenRA.app/Contents/Info.plist.template # Add a symlink to libgdiplus.dylib to work around an issue in mono 3.8 ln -s /Library/Frameworks/Mono.framework/Versions/Current/lib/libgdiplus.dylib OpenRA.app/Contents/Resources/libgdiplus.dylib # Package app bundle into a zip and clean up zip OpenRA-$1 -r -9 OpenRA.app --quiet --symlinks mv OpenRA-$1.zip $4 rm -rf OpenRA.app