#region Copyright & License Information /* * Copyright 2007-2020 The OpenRA Developers (see AUTHORS) * This file is part of OpenRA, which is free software. It is made * available to you under the terms of the GNU General Public License * as published by the Free Software Foundation, either version 3 of * the License, or (at your option) any later version. For more * information, see COPYING. */ #endregion using System.Linq; using OpenRA.Mods.Common.Traits; using OpenRA.Scripting; using OpenRA.Traits; namespace OpenRA.Mods.Common.Scripting { [ScriptPropertyGroup("Support Powers")] public class ParatroopersProperties : ScriptActorProperties, Requires { readonly ParatroopersPower pp; public ParatroopersProperties(ScriptContext context, Actor self) : base(context, self) { pp = self.TraitsImplementing().First(); } [Desc("Activate the actor's Paratroopers Power. Returns the aircraft that will drop the reinforcements.")] public Actor[] ActivateParatroopers(WPos target, int facing = -1) { var actors = pp.SendParatroopers(Self, target, facing); return actors.First; } [Desc("Activate the actor's Paratroopers Power. Returns the dropped units. DEPRECATED! Will be removed.")] public Actor[] SendParatroopers(WPos target, bool randomize = true, int facing = 0) { Game.Debug("SendParatroopers is deprecated. Use ActivateParatroopers instead."); var actors = pp.SendParatroopers(Self, target, randomize ? -1 : facing); return actors.Second; } [Desc("Activate the actor's Paratroopers Power. Returns the dropped units. DEPRECATED! Will be removed.")] public Actor[] SendParatroopersFrom(CPos from, CPos to) { Game.Debug("SendParatroopersFrom is deprecated. Use ActivateParatroopers instead."); var i = Self.World.Map.CenterOfCell(from); var j = Self.World.Map.CenterOfCell(to); var actors = pp.SendParatroopers(Self, j, (i - j).Yaw.Facing); return actors.Second; } } }