#region Copyright & License Information /* * Copyright 2007-2020 The OpenRA Developers (see AUTHORS) * This file is part of OpenRA, which is free software. It is made * available to you under the terms of the GNU General Public License * as published by the Free Software Foundation, either version 3 of * the License, or (at your option) any later version. For more * information, see COPYING. */ #endregion using System.Collections.Generic; using OpenRA.Effects; using OpenRA.Graphics; using OpenRA.Mods.Common.Traits; using OpenRA.Primitives; namespace OpenRA.Mods.Common.Effects { public class MapNotificationEffect : IEffect { readonly RadarPings radarPings; readonly WPos pos; readonly Player player; readonly int duration; readonly string category; readonly string notification; readonly bool visible; readonly Color color; int remainingDelay; public MapNotificationEffect(Player player, string category, string notification, int delay, bool pingVisible, WPos pos, Color pingColor, int pingDuration = 50) { this.player = player; remainingDelay = delay; this.category = category; this.notification = notification; this.pos = pos; duration = pingDuration; visible = pingVisible; color = pingColor; radarPings = player.World.WorldActor.TraitOrDefault(); } public void Tick(World world) { if (remainingDelay-- > 0) return; Game.Sound.PlayNotification(player.World.Map.Rules, player, category, notification, player.Faction.InternalName); if (visible && radarPings != null && player == player.World.RenderPlayer) radarPings.Add(() => true, pos, color, duration); world.AddFrameEndTask(w => w.Remove(this)); } public IEnumerable Render(WorldRenderer wr) { return SpriteRenderable.None; } } }