^MCV: Inherits: ^Vehicle Buildable: Prerequisites: Repair Queue: Armor BuildPaletteOrder: 110 Hotkey: m Valued: Cost: 2000 Tooltip: Name: Mobile Construction Vehicle Description: Deploys into another Construction Yard\n Unarmed Selectable: Priority: 3 Bounds: 42,42 Health: HP: 800 Armor: Type: Light Mobile: Speed: 64 Crushes: crate, infantry RevealsShroud: Range: 8 MustBeDestroyed: BaseBuilding: -AttackMove: Explodes: Weapon: UnitExplodeScale EmptyWeapon: UnitExplodeScale Transforms: TransformSounds: BUILD1.WAV LeavesHusk: HuskActor: MCV.Husk MCV.Husk: Inherits: ^Husk Health: HP: 175 Tooltip: Name: Destroyed Mobile Construction Vehicle RenderUnit: Image: DMCV HARVESTER: Inherits: ^Vehicle Buildable: Queue: Armor Prerequisites: Heavy,Refinery Owner: atreides, harkonnen, ordos BuildPaletteOrder: 10 Hotkey: h Valued: Cost: 1000 Tooltip: Name: Spice Harvester Description: Collects Spice for processing\n Unarmed Selectable: Priority: 7 Bounds: 42,42 Harvester: PipCount: 10 Capacity: 40 HarvestFacings: 8 Resources: Spice UnloadTicksPerBale: 5 SearchFromProcRadius: 24 SearchFromOrderRadius: 12 Health: HP: 1000 Armor: Type: Heavy Mobile: Speed: 64 Crushes: crate, infantry RenderUnit: Image: HARVESTER RevealsShroud: Range: 4 Explodes: Weapon: UnitExplodeScale EmptyWeapon: UnitExplodeScale -AttackMove: LeavesHusk: HuskActor: Harvester.Husk WithHarvestAnimation: HARVESTER.Husk: Inherits: ^Husk Health: HP: 150 Tooltip: Name: Destroyed Spice Harvester RenderUnit: Image: HARVESTER HARVESTER.starport: Inherits: HARVESTER Buildable: Prerequisites: Starport Queue: Starport Valued: Cost: 1500 TRIKE: Inherits: ^Vehicle Buildable: Queue: Vehicle BuildPaletteOrder: 10 Hotkey: w Owner: atreides, harkonnen Valued: Cost: 250 Tooltip: Name: Scout Trike Description: Fast Scout\n Strong vs Infantry Selectable: Bounds: 24,24 Health: HP: 100 Armor: Type: Light Mobile: ROT: 10 Speed: 128 RevealsShroud: Range: 7 RenderUnit: WithMuzzleFlash: Armament: Weapon: HMG LocalOffset: -416,0,0 AttackFrontal: AutoTarget: Explodes: Weapon: UnitExplodeTiny EmptyWeapon: UnitExplodeTiny TRIKE.starport: Inherits: TRIKE Buildable: Owner: atreides, harkonnen, ordos Queue: Starport Valued: Cost: 315 RenderUnit: Image: TRIKE QUAD: Inherits: ^Vehicle Buildable: Queue: Vehicle Prerequisites: Light,Outpost Owner: atreides, ordos, harkonnen BuildPaletteOrder: 20 Hotkey: q Valued: Cost: 400 Tooltip: Name: Missile Quad Description: Missile Scout\n Strong vs Vehicles\n Weak vs Infantry Health: HP: 125 Armor: Type: Light Mobile: ROT: 8 Speed: 96 RevealsShroud: Range: 8 Armament: Weapon: QuadRockets LocalOffset: 128,64,64, 128,-64,64 AttackFrontal: AutoTarget: Explodes: Weapon: UnitExplodeTiny EmptyWeapon: UnitExplodeTiny Selectable: Bounds: 24,24 QUAD.starport: Inherits: QUAD Buildable: Prerequisites: Starport Queue: Starport Valued: Cost: 500 RenderUnit: Image: QUAD ^COMBAT: Inherits: ^Tank Buildable: Queue: Armor BuildPaletteOrder: 40 Hotkey: c Valued: Cost: 700 Tooltip: Name: Combat Tank Description: Main Battle Tank\n Strong vs Tanks\n Weak vs Infantry, Aircraft\n \n Atreides: +Range\n Harkonnen: +Health\n Ordos: +Speed Health: HP: 350 Armor: Type: Heavy Mobile: Speed: 64 ROT: 6 Crushes: crate, infantry RevealsShroud: Range: 7 Turreted: ROT: 6 AlignWhenIdle: true Armament: Weapon: 90mm Recoil: 128 RecoilRecovery: 32 LocalOffset: 256,0,0 AttackTurreted: WithMuzzleFlash: RenderUnit: WithTurret: AutoTarget: Explodes: Weapon: UnitExplodeSmall EmptyWeapon: UnitExplodeSmall Selectable: Bounds: 30,30 ^COMBAT.Husk: Inherits: ^Husk Health: HP: 100 ThrowsParticle@turret: Anim: turret SIEGETANK: Inherits: ^Tank Buildable: Queue: Armor Prerequisites: Outpost Owner: atreides, harkonnen, ordos BuildPaletteOrder: 50 Hotkey: t Valued: Cost: 850 Tooltip: Name: Siege Tank Description: Siege Artillery\n Strong vs Infantry, Buildings\n Weak vs Tanks, Aircraft Health: HP: 120 Armor: Type: Heavy Mobile: Speed: 53 ROT: 3 Crushes: crate, infantry RevealsShroud: Range: 8 Turreted: ROT: 3 Offset: 0,0,-32 Armament: Weapon: 155mm Recoil: 150 RecoilRecovery: 19 LocalOffset: 512,0,320 AttackFrontal: WithMuzzleFlash: RenderUnit: Image: SIEGETANK WithTurret: Explodes: Weapon: UnitExplodeScale EmptyWeapon: UnitExplodeScale AutoTarget: InitialStance: Defend Selectable: Bounds: 30,30 LeavesHusk: HuskActor: Siegetank.Husk SIEGETANK.Husk: Inherits: ^Husk Tooltip: ThrowsParticle@turret: Anim: turret RenderUnit: Image: SIEGETANK SIEGETANK.starport: Inherits: SIEGETANK Buildable: Queue: Starport Valued: Cost: 1075 MISSILETANK: Inherits: ^Tank Valued: Cost: 1000 Tooltip: Name: Rocket Tank Description: Rocket Artillery\n Strong vs Vehicles, Buildings\n Weak vs Infantry, Aircraft Buildable: Queue: Armor Prerequisites: Hitech Owner: atreides, harkonnen, ordos BuildPaletteOrder: 60 Hotkey: r Mobile: Speed: 64 ROT: 5 Health: HP: 90 Armor: Type: Light RevealsShroud: Range: 9 RenderUnit: Image: MISSILETANK Armament: Weapon: 227mm LocalOffset: -213,128,171, -213,-256,171 FireDelay: 15 AttackFrontal: AutoTarget: InitialStance: Defend Explodes: Weapon: UnitExplodeScale EmptyWeapon: UnitExplodeScale Selectable: Bounds: 30,30 LeavesHusk: HuskActor: Missiletank.Husk MISSILETANK.Husk: Inherits: ^Husk RenderUnit: Image: MISSILETANK MISSILETANK.starport: Inherits: MISSILETANK Buildable: Prerequisites: Hitech Queue: Starport Owner: atreides, harkonnen, ordos Valued: Cost: 1250