#region Copyright & License Information /* * Copyright (c) The OpenRA Developers and Contributors * This file is part of OpenRA, which is free software. It is made * available to you under the terms of the GNU General Public License * as published by the Free Software Foundation, either version 3 of * the License, or (at your option) any later version. For more * information, see COPYING. */ #endregion using System; using System.Collections.Generic; using OpenRA.Mods.Common.Traits; using OpenRA.Traits; namespace OpenRA.Mods.D2k.Traits { [Desc("Used to render spice with round borders.", "Attach this to the world actor")] [TraitLocation(SystemActors.World | SystemActors.EditorWorld)] public class D2kResourceRendererInfo : ResourceRendererInfo { public override object Create(ActorInitializer init) { return new D2kResourceRenderer(init.Self, this); } } public class D2kResourceRenderer : ResourceRenderer { [Flags] public enum ClearSides : byte { None = 0x0, Left = 0x1, Top = 0x2, Right = 0x4, Bottom = 0x8, TopLeft = 0x10, TopRight = 0x20, BottomLeft = 0x40, BottomRight = 0x80, All = Left | Top | Right | Bottom | TopLeft | TopRight | BottomLeft | BottomRight } public static readonly Dictionary SpriteMap = new() { { ClearSides.Left | ClearSides.Top | ClearSides.TopLeft | ClearSides.TopRight | ClearSides.BottomLeft | ClearSides.BottomRight, 2 }, { ClearSides.Top | ClearSides.Right | ClearSides.TopLeft | ClearSides.TopRight | ClearSides.BottomLeft | ClearSides.BottomRight, 3 }, { ClearSides.Left | ClearSides.Bottom | ClearSides.TopLeft | ClearSides.TopRight | ClearSides.BottomLeft | ClearSides.BottomRight, 4 }, { ClearSides.Right | ClearSides.Bottom | ClearSides.TopLeft | ClearSides.TopRight | ClearSides.BottomLeft | ClearSides.BottomRight, 5 }, { ClearSides.Left | ClearSides.TopLeft | ClearSides.TopRight | ClearSides.BottomLeft | ClearSides.BottomRight, 6 }, { ClearSides.Right | ClearSides.TopLeft | ClearSides.TopRight | ClearSides.BottomLeft | ClearSides.BottomRight, 7 }, { ClearSides.Top | ClearSides.TopLeft | ClearSides.TopRight | ClearSides.BottomLeft | ClearSides.BottomRight, 8 }, { ClearSides.Bottom | ClearSides.TopLeft | ClearSides.TopRight | ClearSides.BottomLeft | ClearSides.BottomRight, 9 }, { ClearSides.Left | ClearSides.Top | ClearSides.TopLeft | ClearSides.TopRight | ClearSides.BottomLeft, 10 }, { ClearSides.Top | ClearSides.Right | ClearSides.TopLeft | ClearSides.TopRight | ClearSides.BottomRight, 11 }, { ClearSides.Left | ClearSides.Bottom | ClearSides.TopLeft | ClearSides.BottomLeft | ClearSides.BottomRight, 12 }, { ClearSides.Right | ClearSides.Bottom | ClearSides.TopRight | ClearSides.BottomLeft | ClearSides.BottomRight, 13 }, { ClearSides.Left | ClearSides.Top | ClearSides.Right | ClearSides.TopLeft | ClearSides.TopRight | ClearSides.BottomLeft | ClearSides.BottomRight, 14 }, { ClearSides.Left | ClearSides.Right | ClearSides.Bottom | ClearSides.TopLeft | ClearSides.TopRight | ClearSides.BottomLeft | ClearSides.BottomRight, 15 }, { ClearSides.Left | ClearSides.Top | ClearSides.Bottom | ClearSides.TopLeft | ClearSides.TopRight | ClearSides.BottomLeft | ClearSides.BottomRight, 16 }, { ClearSides.Top | ClearSides.Right | ClearSides.Bottom | ClearSides.TopLeft | ClearSides.TopRight | ClearSides.BottomLeft | ClearSides.BottomRight, 17 }, { ClearSides.Top | ClearSides.TopLeft | ClearSides.TopRight, 18 }, { ClearSides.Right | ClearSides.TopRight | ClearSides.BottomRight, 19 }, { ClearSides.Left | ClearSides.TopLeft | ClearSides.BottomLeft, 20 }, { ClearSides.Bottom | ClearSides.BottomLeft | ClearSides.BottomRight, 21 }, { ClearSides.TopLeft, 22 }, { ClearSides.TopRight, 23 }, { ClearSides.BottomLeft, 24 }, { ClearSides.BottomRight, 25 }, { ClearSides.Left | ClearSides.TopLeft | ClearSides.BottomLeft | ClearSides.BottomRight, 26 }, { ClearSides.Right | ClearSides.TopRight | ClearSides.BottomLeft | ClearSides.BottomRight, 27 }, { ClearSides.Top | ClearSides.TopLeft | ClearSides.TopRight | ClearSides.BottomRight, 28 }, { ClearSides.Top | ClearSides.TopLeft | ClearSides.TopRight | ClearSides.BottomLeft, 29 }, { ClearSides.TopRight | ClearSides.BottomLeft | ClearSides.BottomRight, 30 }, { ClearSides.TopLeft | ClearSides.BottomLeft | ClearSides.BottomRight, 31 }, { ClearSides.TopLeft | ClearSides.TopRight | ClearSides.BottomRight, 32 }, { ClearSides.TopLeft | ClearSides.TopRight | ClearSides.BottomLeft, 33 }, { ClearSides.TopRight | ClearSides.BottomRight, 34 }, { ClearSides.TopLeft | ClearSides.TopRight, 35 }, { ClearSides.TopRight | ClearSides.BottomLeft, 36 }, { ClearSides.TopLeft | ClearSides.BottomLeft, 37 }, { ClearSides.BottomLeft | ClearSides.BottomRight, 38 }, { ClearSides.TopLeft | ClearSides.BottomRight, 39 }, { ClearSides.TopLeft | ClearSides.TopRight | ClearSides.BottomLeft | ClearSides.BottomRight, 40 }, { ClearSides.Left | ClearSides.Right | ClearSides.TopLeft | ClearSides.TopRight | ClearSides.BottomLeft | ClearSides.BottomRight, 41 }, { ClearSides.Top | ClearSides.Bottom | ClearSides.TopLeft | ClearSides.TopRight | ClearSides.BottomLeft | ClearSides.BottomRight, 42 }, { ClearSides.All, 44 }, { ClearSides.Left | ClearSides.TopLeft | ClearSides.TopRight | ClearSides.BottomLeft, 46 }, { ClearSides.Right | ClearSides.TopLeft | ClearSides.TopRight | ClearSides.BottomRight, 47 }, { ClearSides.Bottom | ClearSides.TopRight | ClearSides.BottomLeft | ClearSides.BottomRight, 48 }, { ClearSides.Bottom | ClearSides.TopLeft | ClearSides.BottomLeft | ClearSides.BottomRight, 49 }, }; public D2kResourceRenderer(Actor self, D2kResourceRendererInfo info) : base(self, info) { } bool CellContains(CPos cell, string resourceType) { return RenderContents.Contains(cell) && RenderContents[cell].Type == resourceType; } ClearSides FindClearSides(CPos cell, string resourceType) { var ret = ClearSides.None; if (!CellContains(cell + new CVec(0, -1), resourceType)) ret |= ClearSides.Top | ClearSides.TopLeft | ClearSides.TopRight; if (!CellContains(cell + new CVec(-1, 0), resourceType)) ret |= ClearSides.Left | ClearSides.TopLeft | ClearSides.BottomLeft; if (!CellContains(cell + new CVec(1, 0), resourceType)) ret |= ClearSides.Right | ClearSides.TopRight | ClearSides.BottomRight; if (!CellContains(cell + new CVec(0, 1), resourceType)) ret |= ClearSides.Bottom | ClearSides.BottomLeft | ClearSides.BottomRight; if (!CellContains(cell + new CVec(-1, -1), resourceType)) ret |= ClearSides.TopLeft; if (!CellContains(cell + new CVec(1, -1), resourceType)) ret |= ClearSides.TopRight; if (!CellContains(cell + new CVec(-1, 1), resourceType)) ret |= ClearSides.BottomLeft; if (!CellContains(cell + new CVec(1, 1), resourceType)) ret |= ClearSides.BottomRight; return ret; } protected override void UpdateRenderedSprite(CPos cell, RendererCellContents content) { UpdateRenderedSpriteInner(cell, content); var directions = CVec.Directions; for (var i = 0; i < directions.Length; i++) { var neighbour = cell + directions[i]; if (RenderContents.Contains(neighbour)) UpdateRenderedSpriteInner(neighbour, RenderContents[neighbour]); } } void UpdateRenderedSpriteInner(CPos cell, RendererCellContents content) { if (content.Density > 0) { var clear = FindClearSides(cell, content.Type); if (clear == ClearSides.None) { var maxDensity = ResourceLayer.GetMaxDensity(content.Type); var index = content.Density > maxDensity / 2 ? 1 : 0; UpdateSpriteLayers(cell, content.Sequence, index, content.Palette); } else if (SpriteMap.TryGetValue(clear, out var index)) { UpdateSpriteLayers(cell, content.Sequence, index, content.Palette); } else throw new InvalidOperationException($"SpriteMap does not contain an index for ClearSides type '{clear}'"); } else UpdateSpriteLayers(cell, null, 0, null); } } }