MGG: GeneratesGap: Range: 10 Inherits: ^Vehicle Buildable: TechLevel: 11 Prerequisites: weap,atek Owner: allies Cost: 600 Description: Mobile Gap Generator LongDesc: Regenerates Fog of War in a small area \naround the unit.\n Unarmed Selectable: Priority: 3 Unit: HP: 110 Armor: light Crewed: yes Sight: 4 Speed: 9 RenderUnitSpinner: Offset: 0,6,0,-3 MRJ: JamsRadar: Range: 10 Inherits: ^Vehicle Buildable: TechLevel: 12 Prerequisites: weap,dome Owner: allies Cost: 600 Description: Radar Jammer LongDesc: Hides nearby units on the enemy's minimap.\n Unarmed Selectable: Priority: 3 Unit: HP: 110 Armor: light Crewed: yes Sight: 7 Speed: 9 Mobile: MovementType: Track RenderUnitSpinner: Offset: 0,4,0,-6 BADR: ParaDrop: LZRange: 4 Inherits: ^Plane Unit: HP: 60 Armor: light ROT: 5 Sight: 0 Speed: 16 Plane: RenderUnit: WithShadow: IronCurtainable: Cargo: Passengers: 10 -Selectable: BADR.bomber: CarpetBomb: Range: 3 Weapon: ParaBomb Inherits: ^Plane Unit: HP: 60 Armor: light ROT: 5 Sight: 0 Speed: 16 Plane: LimitedAmmo: Ammo: 7 RenderUnit: Image: badr WithShadow: IronCurtainable: -Selectable: V2RL: Inherits: ^Vehicle Buildable: TechLevel: 4 Prerequisites: weap,dome Owner: soviet Cost: 700 Description: V2 Rocket LongDesc: Long-range rocket artillery.\n Strong vs Infantry, Buildings\n Weak vs Tanks, Aircraft Unit: HP: 150 Armor: light Crewed: yes Sight: 5 Speed: 7 Mobile: MovementType: Track AttackBase: PrimaryWeapon: SCUD RenderUnitReload: AutoTarget: 1TNK: Inherits: ^Vehicle Buildable: TechLevel: 4 Prerequisites: weap Owner: allies Cost: 700 Description: Light Tank LongDesc: Light Tank, good for scouting.\n Strong vs Light Vehicles\n Weak vs Tanks, Aircraft Unit: HP: 300 Armor: heavy Crewed: yes Sight: 4 Speed: 9 Mobile: MovementType: Track Turreted: ROT: 5 AttackTurreted: PrimaryWeapon: 75mm Recoil: 2 RenderUnitTurreted: AutoTarget: 2TNK: Inherits: ^Vehicle Buildable: TechLevel: 6 Prerequisites: weap Owner: allies Cost: 800 Description: Medium Tank LongDesc: Allied Main Battle Tank.\n Strong vs Tanks, Light Vehicles\n Weak vs Infantry, Aircraft Unit: HP: 400 Armor: heavy Crewed: yes Sight: 5 Speed: 8 Mobile: MovementType: Track Turreted: ROT: 5 AttackTurreted: PrimaryWeapon: 90mm Recoil: 3 RenderUnitTurreted: AutoTarget: 3TNK: Inherits: ^Vehicle Buildable: TechLevel: 4 Prerequisites: weap Owner: soviet Cost: 950 Description: Heavy Tank LongDesc: Soviet Main Battle Tank, with dual cannons\n Strong vs Tanks, Light Vehicles\n Weak vs Infantry, Aircraft Unit: HP: 400 Armor: heavy Crewed: yes Sight: 5 Speed: 7 Mobile: MovementType: Track Turreted: ROT: 5 AttackTurreted: PrimaryWeapon: 105mm SecondaryWeapon: 105mm Recoil: 3 RenderUnitTurreted: AutoTarget: 4TNK: Inherits: ^Vehicle Buildable: TechLevel: 10 Prerequisites: weap,stek Owner: soviet Cost: 1700 Description: Mammoth Tank LongDesc: Big and slow tank, with anti-air capability.\n Strong vs Tanks, Aircraft\n Weak vs Infantry Unit: HP: 600 Armor: heavy Crewed: yes Sight: 6 Speed: 4 Mobile: MovementType: Track Turreted: ROT: 5 AttackTurreted: PrimaryWeapon: 120mm SecondaryWeapon: MammothTusk PrimaryLocalOffset: -4,-5,0,4,-5,0 SecondaryLocalOffset: -7,2,25,7,2,-25 Recoil: 4 RenderUnitTurreted: AutoTarget: ARTY: Inherits: ^Vehicle Buildable: TechLevel: 8 Prerequisites: weap Owner: allies Cost: 600 Description: Artillery LongDesc: Long-range artillery.\n Strong vs Infantry, Buildings\n Weak vs Tanks, Aircraft Unit: HP: 75 Armor: light Crewed: yes ROT: 2 Sight: 5 Speed: 6 Mobile: MovementType: Track AttackBase: PrimaryWeapon: 155mm RenderUnit: Explodes: AutoTarget: HARV: Inherits: ^Vehicle Buildable: TechLevel: 1 Prerequisites: weap,proc Owner: allies,soviet Cost: 1400 Description: Ore Truck LongDesc: Collects Ore and Gems for processing.\n Unarmed Selectable: Priority: 7 Harvester: Capacity: 28 Resources: Ore,Gems Unit: HP: 600 Armor: heavy Crewed: yes Sight: 4 Speed: 6 Mobile: MovementType: Track RenderUnit: MCV: Inherits: ^Vehicle Buildable: TechLevel: 11 Prerequisites: weap,fix Owner: allies,soviet Cost: 2500 Description: Mobile Construction Vehicle LongDesc: Deploys into another Construction Yard.\n Unarmed Selectable: Priority: 3 Unit: HP: 600 Armor: light Crewed: yes Sight: 4 Speed: 6 TransformsOnDeploy: TransformsInto: fact Offset:-1,-1 DeployDirections: 96 TransformSounds: placbldg.aud, build5.aud NoTransformSounds: nodeply1.aud RenderUnit: JEEP: Inherits: ^Vehicle Buildable: TechLevel: 3 Prerequisites: weap Owner: allies Cost: 600 Description: Ranger LongDesc: Fast scout & anti-infantry vehicle.\n Strong vs Infantry\n Weak vs Tanks, Aircraft Unit: HP: 150 Armor: light Crewed: yes ROT: 10 Sight: 6 Speed: 10 Turreted: ROT: 10 AttackTurreted: PrimaryWeapon: M60mg PrimaryOffset: 0,0,0,-2 MuzzleFlash: yes RenderUnitTurreted: AutoTarget: APC: Inherits: ^Vehicle Buildable: TechLevel: 5 Prerequisites: weap,tent Owner: allies Cost: 800 Description: Armored Personnel Carrier LongDesc: Tough infantry transport.\n Strong vs Infantry, Light Vehicles\n Weak vs Tanks, Aircraft Unit: HP: 200 Armor: heavy Sight: 5 Speed: 10 Mobile: MovementType: Track AttackBase: PrimaryWeapon: M60mg PrimaryOffset: 0,0,0,-4 MuzzleFlash: yes RenderUnit: WithMuzzleFlash: AutoTarget: Cargo: PassengerTypes: Foot Passengers: 5 UnloadFacing: 220 MNLY.AP: Inherits: ^Vehicle Buildable: TechLevel: 3 Prerequisites: weap,fix Owner: soviet Cost: 800 Icon: MNLYICON Description: Minelayer (Anti-Personnel) LongDesc: Lays mines to destroy unwary enemy units.\n Unarmed Unit: HP: 100 Armor: heavy Crewed: yes Sight: 5 Speed: 9 Mobile: MovementType: Track RenderUnit: Image: MNLY Minelayer: Mine: MINP MineImmune: LimitedAmmo: Ammo: 5 MNLY.AT: Inherits: ^Vehicle Buildable: TechLevel: 3 Prerequisites: weap,fix Owner: allies Cost: 800 Icon: MNLYICON Description: Minelayer (Anti-Tank) LongDesc: Lays mines to destroy unwary enemy units.\n Unarmed Unit: HP: 100 Armor: heavy Crewed: yes Sight: 5 Speed: 9 Mobile: MovementType: Track RenderUnit: Image: MNLY Minelayer: Mine: MINV MineImmune: LimitedAmmo: Ammo: 5 TRUK: Inherits: ^Vehicle Unit: HP: 110 Armor: light Sight: 3 Speed: 10 RenderUnit: SS: Inherits: ^Ship Buildable: TechLevel: 5 Prerequisites: spen BuiltAt: spen Owner: soviet Cost: 950 Description: Submarine LongDesc: Submerged anti-ship unit armed with \ntorpedoes.\n Strong vs Ships\n Weak vs Everything\n Special Ability: Submerge Unit: HP: 120 Armor: light ROT: 7 Sight: 6 Speed: 6 WaterBound: yes TargetType: Sub RenderUnit: Submarine: AttackBase: PrimaryWeapon: TorpTube FireDelay: 2 Chronoshiftable: IronCurtainable: RepairableNear: DD: Inherits: ^Ship Buildable: TechLevel: 7 Prerequisites: syrd BuiltAt: syrd Owner: allies Cost: 1000 Description: Destroyer LongDesc: Fast multi-role ship. \n Strong vs Submarines, Aircraft\n Weak vs Infantry, Tanks Unit: HP: 400 Armor: heavy ROT: 7 Sight: 6 Speed: 6 WaterBound: yes Turreted: ROT: 7 AttackTurreted: PrimaryWeapon: Stinger SecondaryWeapon: DepthCharge PrimaryOffset: 0,-8,0,-3 RenderUnitTurreted: AutoTarget: Chronoshiftable: IronCurtainable: RepairableNear: CA: Inherits: ^Ship Buildable: TechLevel: 10 Prerequisites: syrd,atek BuiltAt: syrd Owner: allies Cost: 2000 Description: Cruiser LongDesc: Very slow long-range ship. \n Strong vs Buildings\n Weak vs Ships, Submarines Unit: HP: 700 Armor: heavy ROT: 5 Sight: 7 Speed: 4 WaterBound: yes Turreted: ROT: 5 AttackTurreted: PrimaryWeapon: 8Inch SecondaryWeapon: 8Inch PrimaryOffset: 0,17,0,-2 SecondaryOffset: 0,-17,0,-2 Recoil: 3 RenderUnitTurreted: AutoTarget: Chronoshiftable: IronCurtainable: RepairableNear: LST: Inherits: ^Ship Buildable: TechLevel: 3 Owner: allies,soviet Cost: 700 Description: Transport LongDesc: General-purpose naval transport.\nCan carry infantry and tanks.\n Unarmed Unit: HP: 350 Armor: heavy ROT: 10 Sight: 6 Speed: 14 WaterBound: yes RenderUnit: Cargo: PassengerTypes: Foot,Wheel,Track Passengers: 5 IronCurtainable: RepairableNear: PT: Inherits: ^Ship Buildable: TechLevel: 5 Prerequisites: syrd BuiltAt: syrd Owner: allies Cost: 500 Description: Gunboat LongDesc: Light scout & support ship. \n Strong vs Ships, Submarines\n Weak vs Aircraft Unit: HP: 200 Armor: heavy ROT: 7 Sight: 7 Speed: 9 WaterBound: yes Turreted: ROT: 7 AttackTurreted: PrimaryWeapon: 2Inch SecondaryWeapon: DepthCharge PrimaryOffset: 0,-6,0,-1 RenderUnitTurreted: AutoTarget: Chronoshiftable: IronCurtainable: RepairableNear: MIG: Inherits: ^Plane Buildable: TechLevel: 10 Prerequisites: afld BuiltAt: afld Owner: soviet Cost: 1200 Description: Mig Attack Plane LongDesc: Fast Ground-Attack Plane.\n Strong vs Buildings\n Weak vs Infantry, Light Vehicles Unit: HP: 50 Armor: light InitialFacing: 192 ROT: 5 Sight: 6 Speed: 20 AttackPlane: PrimaryWeapon: Maverick SecondaryWeapon: Maverick Plane: RenderUnit: WithShadow: LimitedAmmo: Ammo: 3 IronCurtainable: ReturnOnIdle: YAK: Inherits: ^Plane Buildable: TechLevel: 5 Prerequisites: afld BuiltAt: afld Owner: soviet Cost: 800 Description: Yak Attack Plane LongDesc: Anti-Tanks & Anti-Infantry Plane.\n Strong vs Infantry, Tanks\n Weak vs Buildings Unit: HP: 60 Armor: light Crewed: yes InitialFacing: 192 ROT: 5 Sight: 4 Speed: 16 AttackPlane: PrimaryWeapon: ChainGun SecondaryWeapon: ChainGun Plane: RenderUnit: WithShadow: LimitedAmmo: Ammo: 15 IronCurtainable: ReturnOnIdle: TRAN: Inherits: ^Plane Buildable: TechLevel: 11 Prerequisites: hpad BuiltAt: hpad Owner: allies Cost: 1200 Description: Transport Helicopter LongDesc: Fast Infantry Transport Helicopter.\n Unarmed Unit: HP: 90 Armor: light InitialFacing: 20 ROT: 5 Sight: 4 Speed: 12 Helicopter: RenderUnitRotor: PrimaryOffset: 0,14,0,-4 SecondaryOffset: 0,-14,0,-2 WithShadow: Cargo: PassengerTypes: Foot Passengers: 5 IronCurtainable: HELI: Inherits: ^Plane Buildable: TechLevel: 9 Prerequisites: hpad BuiltAt: hpad Owner: allies Cost: 1200 Description: Longbow LongDesc: Helicopter Gunship with AG Missiles.\n Strong vs Buildings, Tanks\n Weak vs Infantry Unit: HP: 225 Armor: heavy Crewed: yes InitialFacing: 20 ROT: 4 Sight: 6 Speed: 16 AttackHeli: PrimaryWeapon: Hellfire SecondaryWeapon: Hellfire PrimaryOffset: -5,0,0,2 SecondaryOffset: 5,0,0,2 Helicopter: RenderUnitRotor: PrimaryOffset: 0,0,0,-2 WithShadow: LimitedAmmo: Ammo: 6 IronCurtainable: HIND: Inherits: ^Plane Buildable: TechLevel: 9 Prerequisites: hpad BuiltAt: hpad Owner: allies Cost: 1200 Description: Hind LongDesc: Helicopter Gunship with Chainguns.\n Strong vs Infantry, Light Vehicles.\n Weak vs Tanks Unit: HP: 225 Armor: heavy Crewed: yes InitialFacing: 20 ROT: 4 Sight: 6 Speed: 12 AttackHeli: PrimaryWeapon: ChainGun PrimaryOffset: -5,0,0,2 SecondaryOffset: 5,0,0,2 Helicopter: RenderUnitRotor: WithShadow: LimitedAmmo: Ammo: 12 IronCurtainable: U2: Inherits: ^Plane Unit: HP: 2000 Armor: heavy ROT: 7 Sight: 0 Speed: 40 Plane: RenderUnit: WithShadow: IronCurtainable: -Selectable: