#region Copyright & License Information /* * Copyright 2007-2011 The OpenRA Developers (see AUTHORS) * This file is part of OpenRA, which is free software. It is made * available to you under the terms of the GNU General Public License * as published by the Free Software Foundation. For more information, * see COPYING. */ #endregion using System.Collections.Generic; using System.Linq; using OpenRA.Mods.RA.Buildings; using OpenRA.Traits; namespace OpenRA.Mods.RA { public class PlayerStatisticsInfo : ITraitInfo { public object Create(ActorInitializer init) { return new PlayerStatistics(init.self); } } public class PlayerStatistics : ITick, IResolveOrder { World world; Player player; public double MapControl; public int OrderCount; public int EarnedThisMinute { get { return player.PlayerActor.Trait().Earned - earnedAtBeginningOfMinute; } } public Queue EarnedSamples = new Queue(100); int earnedAtBeginningOfMinute; public int KillsCost; public int DeathsCost; public int UnitsKilled; public int UnitsDead; public int BuildingsKilled; public int BuildingsDead; public PlayerStatistics(Actor self) { world = self.World; player = self.Owner; } void UpdateMapControl() { var total = (double)world.Map.Bounds.Width * world.Map.Bounds.Height; MapControl = world.Actors .Where(a => !a.IsDead() && a.IsInWorld && a.Owner == player && a.HasTrait()) .SelectMany(a => world.FindTilesInCircle(a.Location, a.Trait().Range.Clamp(WRange.Zero, WRange.FromCells(50)).Range / 1024)) .Distinct() .Count() / total; } void UpdateEarnedThisMinute() { EarnedSamples.Enqueue(EarnedThisMinute); earnedAtBeginningOfMinute = player.PlayerActor.Trait().Earned; if (EarnedSamples.Count > 100) EarnedSamples.Dequeue(); } public void Tick(Actor self) { if (self.World.WorldTick % 1500 == 1) UpdateEarnedThisMinute(); if (self.World.WorldTick % 250 == 0) UpdateMapControl(); } public void ResolveOrder(Actor self, Order order) { switch (order.OrderString) { case "Chat": case "TeamChat": case "HandshakeResponse": case "PauseGame": case "StartGame": case "Disconnected": case "ServerError": case "AuthenticationError": case "SyncInfo": return; } if (order.OrderString.StartsWith("Dev")) return; OrderCount++; } } public class UpdatesPlayerStatisticsInfo : TraitInfo { } public class UpdatesPlayerStatistics : INotifyKilled { public void Killed(Actor self, AttackInfo e) { var attackerStats = e.Attacker.Owner.PlayerActor.Trait(); var defenderStats = self.Owner.PlayerActor.Trait(); if (self.HasTrait()) { attackerStats.BuildingsKilled++; defenderStats.BuildingsDead++; } else if (self.HasTrait()) { attackerStats.UnitsKilled++; defenderStats.UnitsDead++; } if (self.HasTrait()) { var cost = self.Info.Traits.Get().Cost; attackerStats.KillsCost += cost; defenderStats.DeathsCost += cost; } } } }