## Player options-tech-level = .low = Low .medium = Medium .no-powers = No Powers .unrestricted = Unrestricted checkbox-redeployable-mcvs = .label = Redeployable MCVs .description = Allow undeploying Construction Yard notification-insufficient-funds = Insufficient funds. notification-new-construction-options = New construction options. notification-cannot-deploy-here = Cannot deploy here. notification-low-power = Low power. notification-base-under-attack = Base under attack. notification-ally-under-attack = Our ally is under attack. notification-harvester-under-attack = Harvester under attack. notification-silos-needed = Silos needed. ## World options-starting-units = .mcv-only = MCV Only .light = Light .medium = Medium .heavy = Heavy dropdown-map-creeps = .label = Creep Actors .description = Hostile forces spawn on the battlefield options-difficulty = .normal = Normal ## Structures notification-construction-complete = Construction complete. notification-unit-ready = Unit ready. notification-unable-to-comply-building-in-progress = Unable to comply. Building in progress. notification-repairing = Repairing. notification-unit-repaired = Unit repaired. notification-ion-cannon-ready = Ion cannon ready. notification-select-target = Select target. notification-cluster-missile-ready = Cluster missile ready. notifciation-missile-launch-detected = Missile launch detected. notification-emp-cannon-ready = EMP cannon ready. ## Defaults notification-unit-lost = Unit lost. notification-unit-promoted = Unit promoted. notification-primary-building-selected = Primary building selected. ## Infantry notification-building-infiltrated = Building infiltrated. notification-building-captured = Building captured. notification-bridge-repaired = Bridge repaired.