Player: AlwaysVisible: PlaceBuilding: TechTree: SupportPowerManager: ScriptTriggers: MissionObjectives: ConquestVictoryConditions: PowerManager: AllyRepair: PlayerResources: DeveloperMode: CheckboxDisplayOrder: 7 BaseAttackNotifier: Shroud: FogCheckboxDisplayOrder: 3 LobbyPrerequisiteCheckbox@GLOBALFACTUNDEPLOY: ID: factundeploy Label: Redeployable MCVs Description: Allow undeploying Construction Yard. Enabled: True DisplayOrder: 6 Prerequisites: global-factundeploy PlayerStatistics: FrozenActorLayer: PlaceBeacon: ProvidesTechPrerequisite@low: Name: Low Prerequisites: techlevel.low Id: low ProvidesTechPrerequisite@medium: Name: Medium Prerequisites: techlevel.low, techlevel.medium Id: medium ProvidesTechPrerequisite@nosuper: Name: No Powers Prerequisites: techlevel.low, techlevel.medium, techlevel.high Id: nopowers ProvidesTechPrerequisite@all: Name: Unrestricted Prerequisites: techlevel.low, techlevel.medium, techlevel.high, techlevel.superweapons Id: unrestricted GrantConditionOnPrerequisiteManager: ResourceStorageWarning: PlayerExperience: