World: CrateSpawner: CheckboxEnabled: False CheckboxLocked: True -SpawnMPUnits: MapBuildRadius: AllyBuildRadiusCheckboxLocked: True AllyBuildRadiusCheckboxEnabled: False BuildRadiusCheckboxLocked: True BuildRadiusCheckboxEnabled: True MapOptions: TechLevelDropdownLocked: True TechLevel: unrestricted APWR: Buildable: Prerequisites: ~disabled STEK: Buildable: Prerequisites: ~disabled BARR: Buildable: Prerequisites: ~disabled FIX: Buildable: Prerequisites: ~disabled POWR: Buildable: Prerequisites: ~disabled AFLD: Buildable: Prerequisites: ~disabled PROC: Buildable: Prerequisites: ~disabled WEAP: Buildable: Prerequisites: ~disabled DOME: Buildable: Prerequisites: ~disabled SPEN: Buildable: Prerequisites: ~disabled SILO: Buildable: Prerequisites: ~disabled Player: Shroud: FogCheckboxLocked: True FogCheckboxEnabled: True ExploredMapCheckboxLocked: True ExploredMapCheckboxEnabled: False PlayerResources: DefaultCashLocked: True DefaultCash: 60 ChronoshiftPower: Icon: chrono ChargeInterval: 1500 Description: Chronoshift LongDesc: Teleport a group of vehicles across\nthe map. SelectTargetSound: slcttgt1.aud BeginChargeSound: chrochr1.aud EndChargeSound: chrordy1.aud KillCargo: yes Range: 3 GrantExternalConditionPower@IRONCURTAIN: Icon: invuln ChargeInterval: 750 Description: Invulnerability LongDesc: Makes a unit invulnerable\nfor 3 seconds. Duration: 75 SelectTargetSound: slcttgt1.aud BeginChargeSound: ironchg1.aud EndChargeSound: ironrdy1.aud Range: 1 Condition: invulnerability Sequence: idle OnFireSound: ironcur9.aud Production: Produces: Building LobbyPrerequisiteCheckbox@GLOBALBOUNTY: Enabled: True Locked: True MNLYR: Inherits: ^TrackedVehicle Valued: Cost: 800 Tooltip: Name: Bomber Health: HP: 50000 Armor: Type: Heavy Mobile: Speed: 128 WaitAverage: 1 WaitSpread: 1 TurnSpeed: 900 RevealsShroud: Range: 40c0 MustBeDestroyed: RequiredForShortGame: true Transforms: IntoActor: ftur Offset: 0,0 Facing: 96 CashTrickler: Interval: 150 Amount: 20 RenderSprites: Image: MNLY Chronoshiftable: ReturnToOrigin: false HitShape: FTUR: Health: HP: 100000 Transforms: IntoActor: mnlyr Offset: 0,0 Facing: 96 MustBeDestroyed: RequiredForShortGame: true CashTrickler: Interval: 150 Amount: 30 -Power: MINVV: Inherits: ^SpriteActor HiddenUnderFog: Building: TerrainTypes: Clear,Road Buildable: Queue: Building BuildPaletteOrder: 10 Description: Bomb which explodes after 8 seconds Valued: Cost: 30 Health: HP: 20000 RenderSprites: Image: miner WithSpriteBody: Tooltip: Name: Bomb SelfHealing: Step: -100 Delay: 1 HealIfBelow: 101 Explodes: Weapon: CrateNuke EmptyWeapon: CrateNuke HitShape: Interactable: T17: -Health: