Player: -ConquestVictoryConditions: MissionObjectives: EarlyGameOver: true Shroud: FogCheckboxLocked: True FogCheckboxEnabled: True ExploredMapCheckboxLocked: True ExploredMapCheckboxEnabled: False PlayerResources: DefaultCashLocked: True DefaultCash: 0 World: CrateSpawner: CheckboxEnabled: False CheckboxLocked: True -SpawnMPUnits: -MPStartLocations: ObjectivesPanel: PanelName: MISSION_OBJECTIVES MapBuildRadius: AllyBuildRadiusCheckboxLocked: True AllyBuildRadiusCheckboxEnabled: False BuildRadiusCheckboxLocked: True BuildRadiusCheckboxEnabled: True MapOptions: TechLevelDropdownLocked: True ShortGameCheckboxLocked: True ShortGameCheckboxEnabled: False E7: -Crushable: E7.noautotarget: Inherits: E7 -AutoTarget: -AutoTargetPriority@DEFAULT: -AutoTargetPriority@ATTACKANYTHING: AttackMove: -AssaultMoveScanCondition: RenderSprites: Image: E7 ^Vehicle: Demolishable: