#region Copyright & License Information /* * Copyright 2007-2011 The OpenRA Developers (see AUTHORS) * This file is part of OpenRA, which is free software. It is made * available to you under the terms of the GNU General Public License * as published by the Free Software Foundation. For more information, * see COPYING. */ #endregion using System.Drawing; using System.Linq; using OpenRA.FileFormats; using OpenRA.Support; using OpenRA.Widgets; namespace OpenRA.Mods.RA.Widgets.Logic { public class MusicPlayerLogic { string CurrentSong = null; public MusicPlayerLogic() { var bg = Widget.RootWidget.GetWidget("MUSIC_MENU"); CurrentSong = GetNextSong(); bg.GetWidget("BUTTON_CLOSE").OnClick = () => { Game.Settings.Save(); Widget.CloseWindow(); }; bg.GetWidget("BUTTON_INSTALL").IsVisible = () => false; bg.GetWidget("BUTTON_PLAY").OnClick = () => { if (CurrentSong == null) return; Sound.PlayMusicThen(Rules.Music[CurrentSong], () => bg.GetWidget(Game.Settings.Sound.Repeat ? "BUTTON_PLAY" : "BUTTON_NEXT") .OnClick()); bg.GetWidget("BUTTON_PLAY").Visible = false; bg.GetWidget("BUTTON_PAUSE").Visible = true; }; bg.GetWidget("BUTTON_PAUSE").OnClick = () => { Sound.PauseMusic(); bg.GetWidget("BUTTON_PAUSE").Visible = false; bg.GetWidget("BUTTON_PLAY").Visible = true; }; bg.GetWidget("BUTTON_STOP").OnClick = () => { Sound.StopMusic(); bg.GetWidget("BUTTON_PAUSE").Visible = false; bg.GetWidget("BUTTON_PLAY").Visible = true; }; bg.GetWidget("BUTTON_NEXT").OnClick = () => { CurrentSong = GetNextSong(); bg.GetWidget("BUTTON_PLAY").OnClick(); }; bg.GetWidget("BUTTON_PREV").OnClick = () => { CurrentSong = GetPrevSong(); bg.GetWidget("BUTTON_PLAY").OnClick(); }; var shuffleCheckbox = bg.GetWidget("SHUFFLE"); shuffleCheckbox.IsChecked = () => Game.Settings.Sound.Shuffle; shuffleCheckbox.OnClick = () => Game.Settings.Sound.Shuffle ^= true; var repeatCheckbox = bg.GetWidget("REPEAT"); repeatCheckbox.IsChecked = () => Game.Settings.Sound.Repeat; repeatCheckbox.OnClick = () => Game.Settings.Sound.Repeat ^= true; bg.GetWidget("TIME").GetText = () => { if (CurrentSong == null) return ""; return "{0:D2}:{1:D2} / {2:D2}:{3:D2}".F((int)Sound.MusicSeekPosition / 60, (int)Sound.MusicSeekPosition % 60, Rules.Music[CurrentSong].Length / 60, Rules.Music[CurrentSong].Length % 60); }; var ml = bg.GetWidget("MUSIC_LIST"); var itemTemplate = ml.GetWidget("MUSIC_TEMPLATE"); if (!Rules.Music.Where(m => m.Value.Exists).Any()) { itemTemplate.IsVisible = () => true; itemTemplate.GetWidget("TITLE").GetText = () => "No Music Installed"; itemTemplate.GetWidget("TITLE").Align = LabelWidget.TextAlign.Center; } foreach (var kv in Rules.Music.Where(m => m.Value.Exists)) { var song = kv.Key; if (CurrentSong == null) CurrentSong = song; var item = ScrollItemWidget.Setup(itemTemplate, () => CurrentSong == song, () => { CurrentSong = song; bg.GetWidget("BUTTON_PLAY").OnClick(); }); item.GetWidget("TITLE").GetText = () => Rules.Music[song].Title; item.GetWidget("LENGTH").GetText = () => "{0:D1}:{1:D2}".F(Rules.Music[song].Length / 60, Rules.Music[song].Length % 60); ml.AddChild(item); } } string GetNextSong() { var songs = Rules.Music.Where(a => a.Value.Exists) .Select(a => a.Key); if (!songs.Any()) return null; if (Game.Settings.Sound.Shuffle) return songs.Random(Game.CosmeticRandom); return songs.SkipWhile(m => m != CurrentSong) .Skip(1).FirstOrDefault() ?? songs.FirstOrDefault(); } string GetPrevSong() { var songs = Rules.Music.Where(a => a.Value.Exists) .Select(a => a.Key).Reverse(); if (!songs.Any()) return null; if (Game.Settings.Sound.Shuffle) return songs.Random(Game.CosmeticRandom); return songs.SkipWhile(m => m != CurrentSong) .Skip(1).FirstOrDefault() ?? songs.FirstOrDefault(); } } }