#region Copyright & License Information /* * Copyright 2007-2014 The OpenRA Developers (see AUTHORS) * This file is part of OpenRA, which is free software. It is made * available to you under the terms of the GNU General Public License * as published by the Free Software Foundation. For more information, * see COPYING. */ #endregion using System.Collections.Generic; using System.Linq; using OpenRA.Effects; using OpenRA.Mods.RA.Effects; using OpenRA.Traits; namespace OpenRA.Mods.RA.Traits { [Desc("Required for GpsPower. Attach this to the player actor.")] class GpsWatcherInfo : ITraitInfo { public object Create(ActorInitializer init) { return new GpsWatcher(init.self.Owner); } } class GpsWatcher : ISync, IFogVisibilityModifier { [Sync] bool Launched = false; [Sync] public bool GrantedAllies = false; [Sync] public bool Granted = false; Player owner; List actors = new List { }; public GpsWatcher(Player owner) { this.owner = owner; } public void GpsRem(Actor atek) { actors.Remove(atek); RefreshGps(atek); } public void GpsAdd(Actor atek) { actors.Add(atek); RefreshGps(atek); } public void Launch(Actor atek, SupportPowerInfo info) { atek.World.Add(new DelayedAction(((GpsPowerInfo)info).RevealDelay * 25, () => { Launched = true; RefreshGps(atek); })); } public void RefreshGps(Actor atek) { RefreshGranted(); foreach (var i in atek.World.ActorsWithTrait()) i.Trait.RefreshGranted(); if ((Granted || GrantedAllies) && atek.Owner.IsAlliedWith(atek.World.RenderPlayer)) atek.Owner.Shroud.ExploreAll(atek.World); } void RefreshGranted() { Granted = actors.Count > 0 && Launched; GrantedAllies = owner.World.ActorsWithTrait().Any(p => p.Actor.Owner.IsAlliedWith(owner) && p.Trait.Granted); if (Granted || GrantedAllies) owner.Shroud.ExploreAll(owner.World); } public bool HasFogVisibility(Player byPlayer) { return Granted || GrantedAllies; } } class GpsPowerInfo : SupportPowerInfo { public readonly int RevealDelay = 0; public override object Create(ActorInitializer init) { return new GpsPower(init.self, this); } } class GpsPower : SupportPower, INotifyKilled, INotifyStanceChanged, INotifySold, INotifyOwnerChanged { GpsWatcher owner; public GpsPower(Actor self, GpsPowerInfo info) : base(self, info) { owner = self.Owner.PlayerActor.Trait(); owner.GpsAdd(self); } public override void Charged(Actor self, string key) { self.Owner.PlayerActor.Trait().Powers[key].Activate(new Order()); } public override void Activate(Actor self, Order order, SupportPowerManager manager) { base.Activate(self, order, manager); self.World.AddFrameEndTask(w => { Sound.PlayToPlayer(self.Owner, Info.LaunchSound); w.Add(new SatelliteLaunch(self)); owner.Launch(self, Info); }); } public void Killed(Actor self, AttackInfo e) { RemoveGps(self); } public void Selling(Actor self) { } public void Sold(Actor self) { RemoveGps(self); } void RemoveGps(Actor self) { // Extra function just in case something needs to be added later owner.GpsRem(self); } public void StanceChanged(Actor self, Player a, Player b, Stance oldStance, Stance newStance) { owner.RefreshGps(self); } public void OnOwnerChanged(Actor self, Player oldOwner, Player newOwner) { RemoveGps(self); owner = newOwner.PlayerActor.Trait(); owner.GpsAdd(self); } } }