spicebloom.spawnpoint: EditorOnlyTooltip: Name: Spice Bloom spawnpoint AlwaysVisible: RenderSpritesEditorOnly: Image: spicebloom Palette: effect50alpha WithSpriteBody: Sequence: grow3 BodyOrientation: QuantizedFacings: 1 ConditionManager: GrantConditionOnTerrain: Condition: clearsand TerrainTypes: SpiceSand KillsSelf: RequiresCondition: clearsand Delay: 1750, 3250 SpawnActorOnDeath: Actor: spicebloom Health: HP: 9999 Immobile: OccupiesSpace: false HitShape: Type: Circle Radius: 1 EditorTilesetFilter: Categories: System spicebloom: HiddenUnderShroud: BodyOrientation: QuantizedFacings: 1 AutoSelectionSize: RenderSprites: AppearsOnRadar: UseLocation: true Tooltip: Name: Spice Bloom SpiceBloom: Weapon: SpiceExplosion Explodes: Weapon: BloomExplosion EmptyWeapon: BloomExplosion Crushable: CrushClasses: spicebloom CrushedByFriendlies: true RadarColorFromTerrain: Terrain: Spice Immobile: Health: HP: 1 Targetable: TargetTypes: Ground RequiresForceFire: true Armor: Type: none SpawnActorOnDeath: Actor: spicebloom.spawnpoint HitShape: Type: Circle Radius: 512 EditorTilesetFilter: Categories: System sandworm: Inherits@1: ^SpriteActor Tooltip: Name: Sandworm Health: HP: 9990 HitShape: Type: Circle Radius: 256 Armor: Type: heavy Mobile: Speed: 42 TerrainSpeeds: Sand: 100 Dune: 100 SpiceSand: 100 Spice: 100 Targetable: TargetTypes: Ground, Creep WithSpriteBody: WithIdleAnimation: Interval: 160 Sequences: lightninga, lightningb, lightningc, lightningd, lightninge, lightningf RequiresCondition: !attacking AmbientSound: SoundFiles: WRMSIGN1.WAV Interval: 160 RequiresCondition: !attacking WithAttackOverlay@mouth: Sequence: mouth WithAttackOverlay@sand: Sequence: sand HiddenUnderFog: AppearsOnRadar: UseLocation: true AttackSwallow: AttackRequiresEnteringCell: true IgnoresVisibility: true AttackingCondition: attacking Armament: Weapon: WormJaw Sandworm: WanderMoveRadius: 5 IgnoresCloak: AnnounceOnSeen: Notification: WormSign PingRadar: True RevealsShroud: Range: 5c0 LeavesTrails: Image: sandtrail Sequences: traila, trailb, trailc Palette: effect Type: CenterPosition TerrainTypes: Sand, Dune, SpiceSand, Spice MovingInterval: 3 RequiresCondition: !attacking ConditionManager: RevealOnFire: Duration: 50 Radius: 2c512 sietch: Inherits: ^Building Tooltip: Name: Fremen Sietch Building: Footprint: xx xx Dimensions: 2,2 TerrainTypes: Cliff Health: HP: 6000 Armor: Type: wood RevealsShroud: Range: 10c0 -DamagedByTerrain: -GivesBuildableArea: -Sellable: -Capturable: -RepairableBuilding: ProvidesPrerequisite@buildingname: -WithMakeAnimation: -WithCrumbleOverlay: