^Palettes: PaletteFromFile@player: Name: player Filename: temperat.pal ShadowIndex: 4 PaletteFromCurrentTileset: Name: terrain ShadowIndex: 3,4 PaletteFromFile@chrome: Name: chrome Filename: temperat.pal ShadowIndex: 3 AllowModifiers: false PaletteFromFile@effect: Name: effect Filename: temperat.pal ShadowIndex: 4 PaletteFromFile@colorpicker: Name: colorpicker Filename: temperat.pal ShadowIndex: 4 AllowModifiers: false PaletteFromRGBA@shadow: Name: shadow R: 0 G: 0 B: 0 A: 140 PaletteFromRGBA@submerged: Name: submerged R: 0 G: 0 B: 0 A: 140 PaletteFromRGBA@highlight: Name: highlight R: 255 G: 255 B: 255 A: 128 PaletteFromRGBA@moveflash: Name: moveflash R: 255 G: 255 B: 255 A: 64 PaletteFromRGBA@invuln: Name: invuln R: 128 G: 0 B: 0 A: 128 PaletteFromRGBA@invuln2: Name: invuln2 R: 0 G: 0 B: 128 A: 128 PaletteFromRGBA@disabled: Name: disabled R: 0 G: 0 B: 0 A: 180 ShroudPalette@shroud: Name: shroud Type: Shroud ShroudPalette@fog: Name: fog Fog: true PlayerColorPalette: BasePalette: player RemapIndex: 80, 81, 82, 83, 84, 85, 86, 87, 88, 89, 90, 91, 92, 93, 94, 95 PaletteFromPlayerPaletteWithAlpha@cloak: BaseName: cloak BasePalette: player Alpha: 0.55 PlayerHighlightPalette: MenuPaletteEffect: RotationPaletteEffect@defaultwater: Palettes: terrain ExcludeTilesets: DESERT RotationPaletteEffect@actorswater: Palettes: player, effect RotationPaletteEffect@desertwater: Palettes: terrain Tilesets: DESERT RotationBase: 32 LightPaletteRotator: ExcludePalettes: terrain, effect ChronoshiftPaletteEffect: FlashPaletteEffect@NUKE: Type: Nuke