^bridge: Defaults: ZOffset: -1c511 UseTilesetExtension: true Start: 1 ZRamp: 1 Offset: 0, 0, 0.5 lobrdg_a: Inherits: ^bridge idle: lobrdg10 idle2: lobrdg11 idle3: lobrdg12 idle4: lobrdg13 adead: lobrdg15 bdead: lobrdg14 abdead: lobrdg16 lobrdg_a_d: Inherits: ^bridge idle: lobrdg28 aramp: lobrdg17 bramp: lobrdg18 abramp: lobrdg28 editor: lobrdg10 lobrdg_b: Inherits: ^bridge idle: lobrdg01 idle2: lobrdg02 idle3: lobrdg03 idle4: lobrdg04 adead: lobrdg05 bdead: lobrdg06 abdead: lobrdg07 lobrdg_b_d: Inherits: ^bridge idle: lobrdg27 aramp: lobrdg08 bramp: lobrdg09 abramp: lobrdg27 editor: lobrdg01 lobrdg_r_se: Inherits: ^bridge idle: lobrdg19 damaged-idle: lobrdg20 lobrdg_r_nw: Inherits: ^bridge idle: lobrdg21 damaged-idle: lobrdg22 lobrdg_r_ne: Inherits: ^bridge idle: lobrdg23 damaged-idle: lobrdg24 lobrdg_r_sw: Inherits: ^bridge idle: lobrdg25 damaged-idle: lobrdg26 bridge1: idle: bridge # Disabled to avoid glitches until shadow rendering is fixed # ShadowStart: 18 UseTilesetExtension: true ZRamp: 1 Offset: 0, -13, 3.5 bridge2: idle: bridge Start: 9 # Disabled to avoid glitches until shadow rendering is fixed # ShadowStart: 27 UseTilesetExtension: true ZRamp: 1 Offset: 0, -25, 3.5 railbrdg1: idle: railbrdg # Disabled to avoid glitches until shadow rendering is fixed # ShadowStart: 18 UseTilesetExtension: true ZRamp: 1 Offset: 0, -13, 3.5 railbrdg2: idle: railbrdg Start: 9 # Disabled to avoid glitches until shadow rendering is fixed # ShadowStart: 27 UseTilesetExtension: true ZRamp: 1 Offset: 0, -25, 3.5