^DamagingExplosion: Warhead@1Dam: SpreadDamage Spread: 256 Falloff: 100, 50, 25, 12, 6, 3, 0 Damage: 500 Versus: None: 90 Wood: 75 Light: 60 Heavy: 25 DamageTypes: Prone50Percent, TriggerProne, SmallExplosionDeath Warhead@2Eff: CreateEffect Explosions: large_brnl, large_bang, medium_twlt ExplosionPalette: effect-ignore-lighting-alpha75 ImpactSounds: expnew09.aud, expnew10.aud, expnew12.aud Warhead@4Smu: LeaveSmudge SmudgeType: MediumCrater InvalidTargets: Building, Wall UnitExplode: Inherits: ^DamagingExplosion UnitExplodeSmall: Inherits: ^DamagingExplosion Warhead@1Dam: SpreadDamage Spread: 192 Damage: 40 Warhead@2Eff: CreateEffect Explosions: medium_brnl ImpactSounds: expnew13.aud Warhead@4Smu: LeaveSmudge SmudgeType: SmallCrater InvalidTargets: Building, Wall BuildingExplosions: Warhead@1Eff: CreateEffect Explosions: building, large_bang, large_brnl, verylarge_clsn, large_tumu ExplosionPalette: effect-ignore-lighting-alpha75 Warhead@2Smu: LeaveSmudge SmudgeType: MediumCrater CyborgExplode: Warhead@1Eff: CreateEffect Explosions: medium_bang ImpactSounds: expnew10.aud ExplosionPalette: effect-ignore-lighting-alpha75 TiberiumExplosion: Inherits: ^DamagingExplosion Warhead@1Dam: SpreadDamage Spread: 9 Damage: 10 DamageTypes: Prone50Percent, TriggerProne, ExplosionDeath Warhead@Res: CreateResource AddsResourceType: Tiberium Size: 1,1 Warhead@2Eff: CreateEffect Explosions: large_explosion ExplosionPalette: effect-ignore-lighting-alpha75 -Warhead@4Smu: LeaveSmudge Demolish: Warhead@1Dam: SpreadDamage DamageTypes: DefaultDeath Warhead@2Eff: CreateEffect Explosions: large_twlt ExplosionPalette: effect-ignore-lighting-alpha75 ImpactSounds: expnew09.aud