#region Copyright & License Information /* * Copyright 2007-2015 The OpenRA Developers (see AUTHORS) * This file is part of OpenRA, which is free software. It is made * available to you under the terms of the GNU General Public License * as published by the Free Software Foundation. For more information, * see COPYING. */ #endregion using OpenRA.Mods.Common.Activities; using OpenRA.Mods.Common.Traits; using OpenRA.Mods.RA.Traits; using OpenRA.Traits; namespace OpenRA.Mods.RA.Activities { class Infiltrate : Enter { readonly Actor target; readonly Stance validStances; readonly Cloak cloak; readonly string notification; public Infiltrate(Actor self, Actor target, EnterBehaviour enterBehaviour, Stance validStances, string notification) : base(self, target, enterBehaviour) { this.target = target; this.validStances = validStances; this.notification = notification; cloak = self.TraitOrDefault(); } protected override void OnInside(Actor self) { if (target.IsDead) return; var stance = self.Owner.Stances[target.Owner]; if (!validStances.HasStance(stance)) return; if (cloak != null && cloak.Info.UncloakOnInfiltrate) cloak.Uncloak(); foreach (var t in target.TraitsImplementing()) t.Infiltrated(target, self); if (!string.IsNullOrEmpty(notification)) Game.Sound.PlayNotification(self.World.Map.Rules, self.Owner, "Speech", notification, self.Owner.Faction.InternalName); } } }