mcv.husk: Inherits: ^VehicleHusk Health: HP: 1750 Tooltip: Name: actor-mcv-husk-name harvester.husk: Inherits: ^VehicleHusk Health: HP: 1500 Tooltip: Name: actor-harvester-husk-name TransformOnCapture: IntoActor: harvester siege_tank.husk: Inherits: ^VehicleHusk Tooltip: Name: actor-siege-tank-husk-name ThrowsParticle@turret: Anim: turret TransformOnCapture: IntoActor: siege_tank missile_tank.husk: Inherits: ^VehicleHusk Tooltip: Name: actor-missile-tank-husk-name TransformOnCapture: IntoActor: missile_tank sonic_tank.husk: Inherits: ^VehicleHusk Husk: Locomotor: vehicle Tooltip: Name: actor-sonic-tank-husk-name TransformOnCapture: IntoActor: sonic_tank devastator.husk: Inherits: ^VehicleHusk Husk: Locomotor: devastator Health: HP: 1250 Tooltip: Name: actor-devastator-husk-name TransformOnCapture: IntoActor: devastator deviator.husk: Inherits: ^VehicleHusk Tooltip: Name: actor-deviator-husk-name TransformOnCapture: IntoActor: deviator ^combat_tank.husk: Inherits: ^VehicleHusk Health: HP: 1000 Tooltip: Name: meta-combat-tank-husk-name ThrowsParticle@turret: Anim: turret combat_tank_a.husk: Inherits: ^combat_tank.husk TransformOnCapture: IntoActor: combat_tank_a combat_tank_h.husk: Inherits: ^combat_tank.husk TransformOnCapture: IntoActor: combat_tank_h combat_tank_o.husk: Inherits: ^combat_tank.husk TransformOnCapture: IntoActor: combat_tank_o