#region Copyright & License Information /* * Copyright 2007-2020 The OpenRA Developers (see AUTHORS) * This file is part of OpenRA, which is free software. It is made * available to you under the terms of the GNU General Public License * as published by the Free Software Foundation, either version 3 of * the License, or (at your option) any later version. For more * information, see COPYING. */ #endregion using System.Collections.Generic; using System.Linq; using OpenRA.Graphics; using OpenRA.Mods.Common.Traits; using OpenRA.Scripting; using OpenRA.Traits; namespace OpenRA.Mods.Common.Scripting { [Desc("Part of the new Lua API.")] public class LuaScriptInfo : TraitInfo, Requires { public readonly HashSet Scripts = new HashSet(); public override object Create(ActorInitializer init) { return new LuaScript(this); } } public class LuaScript : ITick, IWorldLoaded, INotifyActorDisposing { readonly LuaScriptInfo info; ScriptContext context; bool disposed; public LuaScript(LuaScriptInfo info) { this.info = info; } void IWorldLoaded.WorldLoaded(World world, WorldRenderer worldRenderer) { var scripts = info.Scripts ?? Enumerable.Empty(); context = new ScriptContext(world, worldRenderer, scripts); context.WorldLoaded(); } void ITick.Tick(Actor self) { context.Tick(self); } void INotifyActorDisposing.Disposing(Actor self) { if (disposed) return; context?.Dispose(); disposed = true; } public bool FatalErrorOccurred => context.FatalErrorOccurred; } }