#region Copyright & License Information /* * Copyright (c) The OpenRA Developers and Contributors * This file is part of OpenRA, which is free software. It is made * available to you under the terms of the GNU General Public License * as published by the Free Software Foundation, either version 3 of * the License, or (at your option) any later version. For more * information, see COPYING. */ #endregion using System; using System.Collections.Generic; using OpenRA.Traits; namespace OpenRA.Mods.Common.Traits { [Desc("Tag trait for actors with `DeliversCash`.")] public class AcceptsDeliveredCashInfo : TraitInfo { [Desc("Accepted `DeliversCash` types. Leave empty to accept all types.")] public readonly HashSet ValidTypes = new(); [Desc("Player relationships the owner of the delivering actor needs.")] public readonly PlayerRelationship ValidRelationships = PlayerRelationship.Ally; [Desc("Play a randomly selected sound from this list when accepting cash.")] public readonly string[] Sounds = Array.Empty(); public override object Create(ActorInitializer init) { return new AcceptsDeliveredCash(this); } } public class AcceptsDeliveredCash : INotifyCashTransfer { readonly AcceptsDeliveredCashInfo info; public AcceptsDeliveredCash(AcceptsDeliveredCashInfo info) { this.info = info; } void INotifyCashTransfer.OnAcceptingCash(Actor self, Actor donor) { if (info.Sounds.Length > 0) Game.Sound.Play(SoundType.World, info.Sounds, self.World, self.CenterPosition); } void INotifyCashTransfer.OnDeliveringCash(Actor self, Actor acceptor) { } } }