#region Copyright & License Information /* * Copyright 2007-2010 The OpenRA Developers (see AUTHORS) * This file is part of OpenRA, which is free software. It is made * available to you under the terms of the GNU General Public License * as published by the Free Software Foundation. For more information, * see LICENSE. */ #endregion using System.Linq; using OpenRA.FileFormats; using SGraphics = System.Drawing.Graphics; namespace OpenRA.Editor { class ActorTool : ITool { ActorTemplate Actor; public ActorTool(ActorTemplate actor) { this.Actor = actor; } public void Preview(Surface surface, SGraphics g) { /* todo: include the player * in the brush so we can color new buildings too */ surface.DrawActor(g, surface.GetBrushLocation(), Actor, null); } public void Apply(Surface surface) { if (surface.Map.Actors.Any(a => a.Value.Location() == surface.GetBrushLocation())) return; var owner = "Neutral"; var id = surface.NextActorName(); surface.Map.Actors[id] = new ActorReference(Actor.Info.Name.ToLowerInvariant()) { new LocationInit( surface.GetBrushLocation() ), new OwnerInit( owner) }; } } }