#region Copyright & License Information /* * Copyright 2007-2011 The OpenRA Developers (see AUTHORS) * This file is part of OpenRA, which is free software. It is made * available to you under the terms of the GNU General Public License * as published by the Free Software Foundation. For more information, * see COPYING. */ #endregion using System.Drawing; using OpenRA.Graphics; using OpenRA.Effects; using System.Collections.Generic; namespace OpenRA.Traits { public class DrawLineToTargetInfo : ITraitInfo { public readonly int Ticks = 60; public virtual object Create(ActorInitializer init) { return new DrawLineToTarget(init.self, this); } } public class DrawLineToTarget : IPostRenderSelection { Actor self; DrawLineToTargetInfo Info; List targets; Color c; int lifetime; public DrawLineToTarget(Actor self, DrawLineToTargetInfo info) { this.self = self; this.Info = info; } public void SetTarget(Actor self, Target target, Color c, bool display) { this.targets = new List { target }; this.c = c; if (display) lifetime = Info.Ticks; } public void SetTargets(Actor self, List targets, Color c, bool display) { this.targets = targets; this.c = c; if (display) lifetime = Info.Ticks; } public void RenderAfterWorld(WorldRenderer wr) { //if (self.IsIdle) return; var force = Game.GetModifierKeys().HasModifier(Modifiers.Alt); if ((lifetime <= 0 || --lifetime <= 0) && !force) return; if (targets == null || targets.Count == 0) return; var move = self.TraitOrDefault(); var origin = (move != null ? self.CenterLocation - new PVecInt(0, move.Altitude) : self.CenterLocation).ToFloat2(); var wlr = Game.Renderer.WorldLineRenderer; foreach (var target in targets) { if (!target.IsValid) continue; wlr.DrawLine(origin, target.CenterLocation.ToFloat2(), c, c); DrawTargetMarker(wlr, target.CenterLocation.ToFloat2()); DrawTargetMarker(wlr, origin); } } void DrawTargetMarker(LineRenderer wlr, float2 p) { wlr.DrawLine(p + new float2(-1, -1), p + new float2(-1, 1), c, c); wlr.DrawLine(p + new float2(-1, 1), p + new float2(1, 1), c, c); wlr.DrawLine(p + new float2(1, 1), p + new float2(1, -1), c, c); wlr.DrawLine(p + new float2(1, -1), p + new float2(-1, -1), c, c); } } public static class LineTargetExts { public static void SetTargetLines(this Actor self, List targets, Color color) { var line = self.TraitOrDefault(); if (line != null) { self.World.AddFrameEndTask(w => { line.SetTargets(self, targets, color, false); }); } } public static void SetTargetLine(this Actor self, Target target, Color color) { self.SetTargetLine(target, color, true); } public static void SetTargetLine(this Actor self, Target target, Color color, bool display) { if (self.Owner != self.World.LocalPlayer) return; self.World.AddFrameEndTask(w => { if (self.Destroyed) return; if (target.IsActor && display) w.Add(new FlashTarget(target.Actor)); var line = self.TraitOrDefault(); if (line != null) line.SetTarget(self, target, color, display); }); } } }