mcv: idle: Start: 0 Facings: 32 icon: mcvicnh Start: 0 mcv.destroyed: idle: mcv Start: 0 Facings: 32 ZOffset: -512 harv: idle: Start: 0 Facings: 32 harvest: Start: 32 Length: 4 Facings: 8 Tick: 60 dock: harvdump Start: 0 Length: 7 dock-loop: harvdump Start: 7 Length: 1 icon: harvicnh Start: 0 harv.destroyed: idle: harv Start: 0 Facings: 32 ZOffset: -512 bggy: idle: Start: 0 Facings: 32 turret: Start: 32 Facings: 32 muzzle: minigun Start: 0 Length: 6 Facings: 8 icon: bggyicnh Start: 0 bggy.destroyed: idle: bggy Start: 0 Facings: 32 ZOffset: -512 turret: bggy Start: 32 Facings: 32 ZOffset: -512 mtnk: idle: Start: 0 Facings: 32 turret: Start: 32 Facings: 32 muzzle: gunfire2 Start: 0 Length: * icon: mtnkicnh Start: 0 mtnk.destroyed: idle: mtnk Start: 0 Facings: 32 ZOffset: -512 turret: mtnk Start: 32 Facings: 32 ZOffset: -512 ltnk: idle: Start: 0 Facings: 32 turret: Start: 32 Facings: 32 muzzle: gunfire2 Start: 0 Length: * icon: ltnkicnh Start: 0 ltnk.destroyed: idle: ltnk Start: 0 Facings: 32 ZOffset: -512 turret: ltnk Start: 32 Facings: 32 ZOffset: -512 htnk: idle: Start: 0 Facings: 32 turret: Start: 32 Facings: 32 muzzle: gunfire2 Start: 0 Length: * icon: htnkicnh Start: 0 htnk.destroyed: idle: htnk Start: 0 Facings: 32 ZOffset: -512 turret: htnk Start: 32 Facings: 32 ZOffset: -512 jeep: idle: Start: 0 Facings: 32 turret: Start: 32 Facings: 32 muzzle: minigun Start: 0 Length: 6 Facings: 8 icon: jeepicnh Start: 0 jeep.destroyed: idle: jeep Start: 0 Facings: 32 ZOffset: -512 turret: jeep Start: 32 Facings: 32 ZOffset: -512 bike: idle: Start: 0 Facings: 32 icon: bikeicnh Start: 0 bike.destroyed: idle: bike Start: 0 Facings: 32 ZOffset: -512 ftnk: idle: Start: 0 Facings: 32 muzzle0: flame-n Start: 0 Length: * Offset: 3,8 muzzle1: flame-nw Start: 0 Length: * Offset: 4,6 muzzle2: flame-w Start: 0 Length: * Offset: 7,2 muzzle3: flame-sw Start: 0 Length: * Offset: 3,-2 muzzle4: flame-s Start: 0 Length: * Offset: 1,-2 muzzle5: flame-se Start: 0 Length: * Offset: -3,-1 muzzle6: flame-e Start: 0 Length: * Offset: -6,2 muzzle7: flame-ne Start: 0 Length: * Offset: -5,6 icon: ftnkicnh Start: 0 ftnk.destroyed: idle: ftnk Start: 0 Facings: 32 ZOffset: -512 mhq: idle: Start: 0 Facings: 32 spinner: Start: 32 Length: 32 icon: mhqicnh Start: 0 msam: idle: Start: 0 Facings: 32 turret: Start: 32 Facings: 32 aim: Start: 64 Facings: 32 turret-3: Start: 64 Facings: 32 icon: msamicnh Start: 0 msam.destroyed: idle: msam Start: 0 Facings: 32 ZOffset: -512 turret: msam Start: 32 Facings: 32 ZOffset: -512 mlrs: idle: Start: 0 Facings: 32 turret: Start: 32 Facings: 32 turret-2: Start: 64 Facings: 32 turret-3: Start: 96 Facings: 32 icon: mlrsicnh Start: 0 mlrs.destroyed: idle: mlrs Start: 0 Facings: 32 ZOffset: -512 turret: mlrs Start: 32 Facings: 32 ZOffset: -512 stnk: idle: Start: 0 Facings: 32 icon: stnkicnh Start: 0 stnk.destroyed: idle: stnk Start: 0 Facings: 32 ZOffset: -512 arty: idle: Start: 0 Facings: 32 muzzle: gunfire2 Start: 0 Length: * icon: artyicnh Start: 0 arty.destroyed: idle: arty Start: 0 Facings: 32 ZOffset: -512 apc: idle: Start: 0 Facings: 32 turret: apctur Start: 0 Facings: 32 muzzle: apcmuz Start: 0 Length: 3 Stride: 6 Facings: 8 close: Start: 32 Length: 3 unload: Start: 32 icon: apcicnh Start: 0 apc.destroyed: idle: apc Start: 0 Facings: 32 ZOffset: -512 turret: apctur Start: 0 Facings: 32 ZOffset: -512