#region Copyright & License Information /* * Copyright 2007-2010 The OpenRA Developers (see AUTHORS) * This file is part of OpenRA, which is free software. It is made * available to you under the terms of the GNU General Public License * as published by the Free Software Foundation. For more information, * see LICENSE. */ #endregion using System.Drawing; using System.Linq; using OpenRA.FileFormats; using OpenRA.Network; namespace OpenRA.Widgets.Delegates { public class MapChooserDelegate : IWidgetDelegate { MapStub Map = null; [ObjectCreator.UseCtor] internal MapChooserDelegate( [ObjectCreator.Param( "widget" )] Widget bg, [ObjectCreator.Param] OrderManager orderManager ) { bg.SpecialOneArg = (map) => RefreshMapList(map); var ml = bg.GetWidget("MAP_LIST"); bg.GetWidget("MAPCHOOSER_MAP_PREVIEW").Map = () => Map; bg.GetWidget("CURMAP_TITLE").GetText = () => Map.Title; bg.GetWidget("CURMAP_SIZE").GetText = () => "{0}x{1}".F(Map.Width, Map.Height); bg.GetWidget("CURMAP_THEATER").GetText = () => Rules.TileSets[Map.Tileset].Name; bg.GetWidget("CURMAP_PLAYERS").GetText = () => Map.PlayerCount.ToString(); bg.GetWidget("BUTTON_OK").OnMouseUp = mi => { orderManager.IssueOrder(Order.Command("map " + Map.Uid)); Widget.CloseWindow(); return true; }; bg.GetWidget("BUTTON_CANCEL").OnMouseUp = mi => { Widget.CloseWindow(); return true; }; var itemTemplate = ml.GetWidget("MAP_TEMPLATE"); int offset = itemTemplate.Bounds.Y; foreach (var kv in Game.modData.AvailableMaps) { var map = kv.Value; if (!map.Selectable) continue; var template = itemTemplate.Clone() as LabelWidget; template.Id = "MAP_{0}".F(map.Uid); template.GetText = () => " " + map.Title; template.GetBackground = () => ((Map == map) ? "dialog2" : null); template.OnMouseDown = mi => { Map = map; return true; }; template.Parent = ml; template.Bounds = new Rectangle(template.Bounds.X, offset, template.Bounds.Width, template.Bounds.Height); template.IsVisible = () => true; ml.AddChild(template); offset += template.Bounds.Height; ml.ContentHeight += template.Bounds.Height; } } public void RefreshMapList(object uidobj) { // Set the default selected map var uid = uidobj as string; if (uid != null) Map = Game.modData.AvailableMaps[uid]; else Map = Game.modData.AvailableMaps.FirstOrDefault(m => m.Value.Selectable).Value; } } }