TIBTRE01: Inherits: ^BlossomTree TIBTRE02: Inherits: ^BlossomTree TIBTRE03: Inherits: ^BlossomTree BIGBLUE: Inherits: ^BlossomTree Tooltip: Name: Large Blue Tiberium Crystal RenderSprites: Palette: bluetiberium RadarColorFromTerrain: Terrain: BlueTiberium SeedsResource: ResourceType: BlueTiberium Interval: 100 TREE01: Inherits: ^Tree TREE02: Inherits: ^Tree TREE03: Inherits: ^Tree TREE04: Inherits: ^Tree TREE05: Inherits: ^Tree TREE06: Inherits: ^Tree TREE07: Inherits: ^Tree TREE08: Inherits: ^Tree TREE09: Inherits: ^Tree TREE10: Inherits: ^Tree TREE11: Inherits: ^Tree TREE12: Inherits: ^Tree TREE13: Inherits: ^Tree TREE14: Inherits: ^Tree TREE15: Inherits: ^Tree TREE16: Inherits: ^Tree TREE17: Inherits: ^Tree TREE18: Inherits: ^Tree TREE19: Inherits: ^Tree TREE20: Inherits: ^Tree TREE21: Inherits: ^Tree TREE22: Inherits: ^Tree TREE23: Inherits: ^Tree TREE24: Inherits: ^Tree TREE25: Inherits: ^Tree VEINHOLEDUMMY: HiddenUnderShroud: RadarColorFromTerrain: Terrain: Veins Building: Footprint: xx xx Dimensions: 2, 2 BodyOrientation: QuantizedFacings: 1 VEINHOLE: Inherits: VEINHOLEDUMMY AppearsOnRadar: Tooltip: Name: Veinhole RenderSprites: Palette: player WithSpriteBody: AutoSelectionSize: