#region Copyright & License Information /* * Copyright 2007-2019 The OpenRA Developers (see AUTHORS) * This file is part of OpenRA, which is free software. It is made * available to you under the terms of the GNU General Public License * as published by the Free Software Foundation, either version 3 of * the License, or (at your option) any later version. For more * information, see COPYING. */ #endregion using System.Linq; using OpenRA.Traits; namespace OpenRA.Mods.Common.Traits { public class GrantConditionOnTerrainInfo : ITraitInfo { [FieldLoader.Require] [GrantedConditionReference] [Desc("Condition to grant.")] public readonly string Condition = null; [FieldLoader.Require] [Desc("Terrain names to trigger the condition.")] public readonly string[] TerrainTypes = { }; public object Create(ActorInitializer init) { return new GrantConditionOnTerrain(init, this); } } public class GrantConditionOnTerrain : INotifyCreated, ITick { readonly GrantConditionOnTerrainInfo info; readonly TileSet tileSet; ConditionManager conditionManager; int conditionToken = ConditionManager.InvalidConditionToken; string cachedTerrain; CPos cachedLocation; public GrantConditionOnTerrain(ActorInitializer init, GrantConditionOnTerrainInfo info) { this.info = info; tileSet = init.World.Map.Rules.TileSet; } void INotifyCreated.Created(Actor self) { conditionManager = self.TraitOrDefault(); } void ITick.Tick(Actor self) { var loc = self.Location; if (conditionManager == null || loc == cachedLocation) return; var currentTerrain = loc.Layer == 0 ? self.World.Map.GetTerrainInfo(loc).Type : tileSet[self.World.GetCustomMovementLayers()[loc.Layer].GetTerrainIndex(loc)].Type; var wantsGranted = info.TerrainTypes.Contains(currentTerrain); if (currentTerrain != cachedTerrain) { if (wantsGranted && conditionToken == ConditionManager.InvalidConditionToken) conditionToken = conditionManager.GrantCondition(self, info.Condition); else if (!wantsGranted && conditionToken != ConditionManager.InvalidConditionToken) conditionToken = conditionManager.RevokeCondition(self, conditionToken); } cachedTerrain = currentTerrain; cachedLocation = loc; } } }