#region Copyright & License Information /* * Copyright 2007-2018 The OpenRA Developers (see AUTHORS) * This file is part of OpenRA, which is free software. It is made * available to you under the terms of the GNU General Public License * as published by the Free Software Foundation, either version 3 of * the License, or (at your option) any later version. For more * information, see COPYING. */ #endregion using System.Collections.Generic; using System.Linq; namespace OpenRA.Mods.Common.UpdateRules.Rules { public class AddBotOrderManager : UpdateRule { public override string Name { get { return "Split bot order management from HackyAI to BotOrderManager"; } } public override string Description { get { return "The MinOrderQuotientPerTick property and all bot order handling have been moved from HackyAI\n" + "to the new BotOrderManager."; } } bool showMessage; bool messageShown; public override IEnumerable AfterUpdate(ModData modData) { var message = "You may want to manually change MinOrderQuotientPerTick on BotOrderManager,\n" + "if you were using a custom value on any AI."; if (showMessage && !messageShown) yield return message; messageShown = true; } public override IEnumerable UpdateActorNode(ModData modData, MiniYamlNode actorNode) { if (actorNode.Key != "Player") yield break; var hackyAIs = actorNode.ChildrenMatching("HackyAI"); if (!hackyAIs.Any()) yield break; foreach (var hackyAINode in hackyAIs) { // We no longer support individual values for each AI, // and in practice the default of 5 has proven to be a solid middle-ground, // so just removing any custom value and notifying the modder about it should suffice. var minQuotient = hackyAINode.LastChildMatching("MinOrderQuotientPerTick"); if (minQuotient != null) { hackyAINode.RemoveNode(minQuotient); if (!showMessage) showMessage = true; } } var botOrderManager = actorNode.LastChildMatching("BotOrderManager"); if (botOrderManager == null) { var addBotOrderManager = new MiniYamlNode("BotOrderManager", ""); actorNode.AddNode(addBotOrderManager); } yield break; } } }