#region Copyright & License Information /* * Copyright 2007-2020 The OpenRA Developers (see AUTHORS) * This file is part of OpenRA, which is free software. It is made * available to you under the terms of the GNU General Public License * as published by the Free Software Foundation, either version 3 of * the License, or (at your option) any later version. For more * information, see COPYING. */ #endregion using System.Collections.Generic; using System.Linq; using OpenRA.Graphics; using OpenRA.Mods.Common.Graphics; using OpenRA.Primitives; using OpenRA.Traits; namespace OpenRA.Mods.Common.Traits.Render { class RenderDetectionCircleInfo : ITraitInfo, Requires { [Desc("WAngle the Radar update line advances per tick.")] public readonly WAngle UpdateLineTick = new WAngle(-1); [Desc("Number of trailing Radar update lines.")] public readonly int TrailCount = 0; [Desc("Color of the circle and scanner update line.")] public readonly Color Color = Color.FromArgb(128, Color.LimeGreen); [Desc("Contrast color of the circle and scanner update line.")] public readonly Color ContrastColor = Color.FromArgb(96, Color.Black); public object Create(ActorInitializer init) { return new RenderDetectionCircle(init.Self, this); } } class RenderDetectionCircle : ITick, IRenderAnnotationsWhenSelected { readonly RenderDetectionCircleInfo info; WAngle lineAngle; public RenderDetectionCircle(Actor self, RenderDetectionCircleInfo info) { this.info = info; } IEnumerable IRenderAnnotationsWhenSelected.RenderAnnotations(Actor self, WorldRenderer wr) { if (!self.Owner.IsAlliedWith(self.World.RenderPlayer)) yield break; var range = self.TraitsImplementing() .Select(a => a.Range) .Append(WDist.Zero).Max(); if (range == WDist.Zero) yield break; yield return new DetectionCircleAnnotationRenderable( self.CenterPosition, range, 0, info.TrailCount, info.UpdateLineTick, lineAngle, info.Color, info.ContrastColor); } bool IRenderAnnotationsWhenSelected.SpatiallyPartitionable { get { return false; } } void ITick.Tick(Actor self) { lineAngle += info.UpdateLineTick; } } }