#region Copyright & License Information /* * Copyright 2007-2018 The OpenRA Developers (see AUTHORS) * This file is part of OpenRA, which is free software. It is made * available to you under the terms of the GNU General Public License * as published by the Free Software Foundation, either version 3 of * the License, or (at your option) any later version. For more * information, see COPYING. */ #endregion using System.Collections.Generic; namespace OpenRA.Mods.Common.UpdateRules.Rules { public class ReplaceRequiresPower : UpdateRule { public override string Name { get { return "Replace 'RequiresPower' with 'GrantConditionOnPowerState'"; } } public override string Description { get { return "'RequiresPower' has been replaced with 'GrantConditionOnPowerState' which\n" + "toggles a condition depending on the power state.\nPossible PowerStates are: Normal " + "(0 or positive), Low (negative but higher than\n50% of required power) and Critical (below Low)."; } } bool displayed; public override IEnumerable UpdateActorNode(ModData modData, MiniYamlNode actorNode) { var requiresPower = actorNode.LastChildMatching("RequiresPower"); if (requiresPower == null) yield break; requiresPower.RenameKey("GrantConditionOnPowerState@LOWPOWER", false); requiresPower.AddNode("Condition", "lowpower"); requiresPower.AddNode("ValidPowerStates", "Low, Critical"); if (!displayed) { displayed = true; yield return "'RequiresPower' was renamed to 'GrantConditionOnPowerState'.\n" + "You might need to review your condition setup."; } } } }