#region Copyright & License Information /* * Copyright 2007,2009,2010 Chris Forbes, Robert Pepperell, Matthew Bowra-Dean, Paul Chote, Alli Witheford. * This file is part of OpenRA. * * OpenRA is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * OpenRA is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with OpenRA. If not, see . */ #endregion using OpenRA.Mods.RA.Activities; using OpenRA.Traits; namespace OpenRA.Mods.RA { class RenderUnitReloadInfo : RenderUnitInfo { public override object Create(ActorInitializer init) { return new RenderUnitReload(init.self); } } class RenderUnitReload : RenderUnit { public RenderUnitReload(Actor self) : base(self) { } public override void Tick(Actor self) { var isAttacking = self.GetCurrentActivity() is Attack; var attack = self.traits.GetOrDefault(); if (attack != null) anim.ReplaceAnim((attack.IsReloading() ? "empty-" : "") + (isAttacking ? "aim" : "idle")); base.Tick(self); } } }