#region Copyright & License Information /* * Copyright 2007-2010 The OpenRA Developers (see AUTHORS) * This file is part of OpenRA, which is free software. It is made * available to you under the terms of the GNU General Public License * as published by the Free Software Foundation. For more information, * see LICENSE. */ #endregion using System.Linq; using OpenRA.GameRules; using OpenRA.Traits; namespace OpenRA.Mods.RA { class ProductionSurroundInfo : ProductionInfo { public override object Create(ActorInitializer init) { return new ProductionSurround(); } } class ProductionSurround : Production { static int2? FindAdjacentTile(Actor self, bool waterBound) { var tiles = Footprint.Tiles(self); var min = tiles.Aggregate(int2.Min) - new int2(1, 1); var max = tiles.Aggregate(int2.Max) + new int2(1, 1); for (var j = min.Y; j <= max.Y; j++) for (var i = min.X; i <= max.X; i++) if (self.World.IsCellBuildable(new int2(i, j), waterBound)) return new int2(i, j); return null; } public override int2? CreationLocation(Actor self, ActorInfo producee) { return FindAdjacentTile(self, self.Info.Traits.Get().WaterBound); } public override int CreationFacing(Actor self, Actor newUnit) { return Util.GetFacing(newUnit.CenterLocation - self.CenterLocation, 128); } } }