#region Copyright & License Information /* * Copyright 2007-2015 The OpenRA Developers (see AUTHORS) * This file is part of OpenRA, which is free software. It is made * available to you under the terms of the GNU General Public License * as published by the Free Software Foundation. For more information, * see COPYING. */ #endregion using OpenRA.Activities; using OpenRA.Mods.Common.Activities; using OpenRA.Mods.Common.Traits; using OpenRA.Mods.D2k.Traits; using OpenRA.Traits; namespace OpenRA.Mods.D2k.Activities { public class PickupUnit : Activity { readonly Actor cargo; readonly IMove movement; readonly Carryable carryable; readonly Carryall carryall; readonly Aircraft aircraft; readonly IFacing cargoFacing; readonly IFacing selfFacing; enum State { Intercept, LockCarryable, MoveToCarryable, Turn, Pickup, TakeOff } State state; public PickupUnit(Actor self, Actor cargo) { this.cargo = cargo; carryable = cargo.Trait(); cargoFacing = cargo.Trait(); movement = self.Trait(); carryall = self.Trait(); aircraft = self.Trait(); selfFacing = self.Trait(); state = State.Intercept; } public override Activity Tick(Actor self) { if (cargo.IsDead || !carryall.IsBusy) { carryall.UnreserveCarryable(); return NextActivity; } switch (state) { case State.Intercept: state = State.LockCarryable; return Util.SequenceActivities(movement.MoveWithinRange(Target.FromActor(cargo), WDist.FromCells(4)), this); case State.LockCarryable: // Last check if (carryable.StandbyForPickup(self)) { state = State.MoveToCarryable; return this; } // We got cancelled carryall.UnreserveCarryable(); return NextActivity; case State.MoveToCarryable: // We arrived, move on top if (self.Location == cargo.Location) { state = State.Turn; return this; } return Util.SequenceActivities(movement.MoveTo(cargo.Location, 0), this); case State.Turn: // Align facing and Land if (selfFacing.Facing != cargoFacing.Facing) return Util.SequenceActivities(new Turn(self, cargoFacing.Facing), this); state = State.Pickup; return Util.SequenceActivities(new HeliLand(self, false), new Wait(10), this); case State.Pickup: // Remove our carryable from world self.World.AddFrameEndTask(w => cargo.World.Remove(cargo)); carryall.AttachCarryable(cargo); state = State.TakeOff; return this; case State.TakeOff: if (HeliFly.AdjustAltitude(self, aircraft, aircraft.Info.CruiseAltitude)) return this; return NextActivity; } return NextActivity; } public override void Cancel(Actor self) { // TODO: Drop the unit at the nearest available cell } } }